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  1. Mondschwein

    General Fight Club

    The difference between Warhound and Griffin Guide is that it still enters as a 2/2 creature if the target gets shot in response. I'd say it's a draw for me, both not super interesting, but not bad at all.
  2. Mondschwein

    Card/Deck The Azorius Senate (WU)

    Similar to boros, I somewhat struggle with finding interesting Azorius cards - okay, with boros, it's actually not that hard for me to find something interesting that fits my powerlevel. SoulherderElite GuardmageCloudblazer Blink. Lame. Although I support ninjas, which makes the Guardmage...
  3. Mondschwein

    General Fight Club

    Hm, the tokens aren't able to block, too, but I'd say yes, Anax is the higher powered card. A lot to the face is especially relevant if you close the game with it, while board presence usually is something you prefer during early and mid game. Also, while it happens that you have a sac outlet to...
  4. Mondschwein

    Card/Deck The Boros Legion (RW)

    So, I went down to 2 cards per colour pair, and while the first set Boros card is Feather, the Redeemed I have gathered what strikes me as interesting for the 2nd slot: Tajic, Legion's EdgeShowdown of the Skalds Tajic is an aggro card, Showdown looks somewhat goodstuff-y, but that's not...
  5. Mondschwein

    General Fight Club

    For me it's Prankster. I like the power level, and though it's somewhat wordy, it's not as many words as Anax. If you're higher on power, I think Anax is the way to go.
  6. Mondschwein

    General CBS

    I really like Great Oak Guardian, a card good in Flash and Tokens, but I fear it might even be too good for my environment. It's no Craterhoof Behemoth, but damn he functions as both finisher (through buffing the whole team) and removal (being a 6/7 blocker with instant speed that also untaps...
  7. Mondschwein

    General New / Interesting Control Tools?

    As a Historic player on Arena, I love countering Sharknado with Whirlwind Denial as much as countering Hydroid Krasis with it. Really satisfying.
  8. Mondschwein

    Card/Deck Low Power Card Spotlight

    Raised by Wolves I don't have an aura/enchantment theme, but I do run Heroic support. The only other auras I play are Boon Satyr and Eidolon of Countless Battles, and I think Raised by Wolves could fit there well, bringing two bears and also buffing another body is pretty good in a low-power...
  9. Mondschwein

    General CBS

    Talking about conditional removal (which I'm a big fan of): Spite of MogisBlitz of the Thunder-RaptorWarfire Javelineer Would you say those three are at around the same powerlevel, so including all three of them in the same cube could make sense? In my experience, you wouldn't cast a...
  10. Mondschwein

    General CBS

    No 'oops' needed here, also didnt want to sound offensive in any way. Since I havent finished the list because of mentioned green-,less archetype there actually is no list, aus this cube only exists in theory. I think I'm going to upload it in a few days, maybe even tomorrow, though, since...
  11. Mondschwein

    General CBS

    Well, I want my aggro decks to be synergistic, so no lame Savannah Lions and the like. It's a completely different angle from design perspective. I also already listed Spellslingers/Heroic, which happens to be my non-black archetype. There's plenty of prowess/heroic/cast 2nd spell and ofc...
  12. Mondschwein

    General CBS

    My current cube design slowly comes to an end, so I hopefully am able to give it beta status soon. I designed it with tetra archetypes in mind, and while four of them are 'finished', the last one, which is still pretty undefined, gives me headache. It's the green-less one {W}{U}{R}{B} and I...
  13. Mondschwein

    Card/Deck Single Card Spotlight

    Yeah, I think the Bazaar Trademage is also more interesting than a Cloudkin Seer which synergizes well with ninjutsu and draw second card, but the Trademage also does and is also good for gy strategies, while the seer is just value and that's it.
  14. Mondschwein

    General Fight Club

    this might actually be the blue finisher ravnic is looking for Glyph Keeper
  15. Mondschwein

    General Fight Club

    Doomskar completely wrecks. Geralf's Mindcrusher is pretty cool, but I don't know if your environment is slow enough for it. In a grindy match, it could get a lot of value for a deck that cares about the yard, but otherwise not too useful (although Undying is pretty good on a finisher if you...
  16. Mondschwein

    Card/Deck Single Card Spotlight

    How has this card been for you? Not enough of an impact? Worse than Faerie Seer and the like? Silhana Wayfinder
  17. Mondschwein

    General Self-Sufficient Tribal Payoffs

    Had it two times in Ikoria limited, played it out 4-5 times and everytime except once it got hexproof first lol those were the easiest wins
  18. Mondschwein

    General Fight Club

    this My very own list doesn't really support ramp in green. Flash, selfmill, growers, heroic - that's what my green section is up to. If the rest of your green section doesn't support the flash playstyle, then it obv isn't really a green card. EDIT: what about this one Centaur Vinecrasher...
  19. Mondschwein

    General Fight Club

    I hate planeswalkers and flash is one of my favourite decks of all time, if not THE favourite deck of mine. However, I have to test Ambusher in cube yet, and I want to make it work badly. It actually doesn't need too much of support, having a lot of instants/flash spells and it is already really...
  20. Mondschwein

    General Fight Club

    A weaker Ancestral Blade that is for every colour. Personally, I find it a bit too weak since even the blade is borderline.
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