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  1. Meltyman

    Card/Deck Single Card Spotlight

    Yeah, but in multiples you can play the whole army each turn not to mention some funny synergies you can come up with since it costs only one mana: Altar of Dementia, Blasting Station ... :) I also mentioned it being a pipe dream !
  2. Meltyman

    Card/Deck Single Card Spotlight

    My reasoning with that card is to get a) storm/gravestorm b) infinite dmg c) make white creature decks have an endgame plan. Storm and Infinite dmg is not the easiest to accomplish since it needs 3 to 4 cards, so many enablers are needed. In "normal" creature decks it seems like a weird...
  3. Meltyman

    General Fight Club

  4. Meltyman

    General Fight Club

  5. Meltyman

    The 'Draw-a-Card' cube

    Also Exploit ! Sidisi, Undead Vizier and company ;)
  6. Meltyman

    General Fight Club

    Maybe it is only in my head, but i think every piece of advice can be understood: "maybe cut down on cards and then we talk" (not targeting one person, there are many). That is what i mean by hivemind, you guys seem to want an environment where most of the stuff goes well with everything...
  7. Meltyman

    General Fight Club

  8. Meltyman

    General Fight Club

    Sure, it can have many archetypes, those archetypes will usually look pretty much the same from draft to draft. What i mean by this, i have an example. I compared my cube vs the average 360 cube Reanimator options, my cube: Discard: Reanimate: Targets: Reanimator options...
  9. Meltyman

    General Fight Club

  10. Meltyman

    General Fight Club

    Welder in singleton is a sub-theme for reanimator. In my cube it can be it's own thing, but the traditional reanimator and ramp is eating from the same pool of cards. Reanimator wants the same discard and targets, ramp wants the same targets. I don't think this would change that much in a...
  11. Meltyman

    General Fight Club

    This is becoming an off-topic discussion pretty fast, but this is interesting ! ;) Tight is something that i really try to combat against by having 720. I try to add more non-universal playables to take out the usual cube experience: "look, i have 40 playables in here and i can only use 23 of...
  12. Meltyman

    General Fight Club

    Having so many Aether Searchers is necessary, because it is a high pick for any strategy wanting to cheat it into play or ramp in to it. If i have Inkwell Leviathan instead, the reanimators and welders would only pick it. Thus i wouldn't need to add as many, since decks wanting it will probably...
  13. Meltyman

    General Fight Club

    [spoiler] I have 4x Aether Searcher in my cube, because my gaming group likes them a lot and they are more interesting than Inkwell Leviathan etc. Duplicant i added this morning again. Scuttling Doom Engine is in there. Soul of New Phyrexia i took out because it was useless. Precursor Golem...
  14. Meltyman

    General Fight Club

    Myr Battlesphere vs Sundering Titan Okay so the question behind this is, which one to add to my cube. I don't have tinker/show and tell anymore, so that easy t2-3 Sundering Titan can't happen too often. My cube already has 1 Myr Battlesphere in there and the Welder-plan needs more artifact...
  15. Meltyman

    Meltyman's Test Subject (720-card cube)

    Old News, list changed to a smaller size
  16. Meltyman

    Card/Deck Single Card Spotlight

    The joke was to draft Lust for Sleep and Narcolepsy.... ...have died to that combo back in the day, good times!
  17. Meltyman

    General Decks that have 3-0'd your cube

    I never resolved it because of countermagic, so can't really say how it worked. Also this deck beatdown too fast so couldn't really get to try my other endgame plans that much either. Had a 4 turn kill start once: t1 champion, t2 gather the townsfolk, t3 mirror entity, t4 pump your team for 4...
  18. Meltyman

    General Decks that have 3-0'd your cube

    Wr Aggro is really powerful in my cube it seems.. ..or there is only one person going aggro in each draft ;)
  19. Meltyman

    Card/Deck Single Card Spotlight

    Gonna test out tomorrow: Seems cool enough, although the hassle with the proxy is a little bit annoying, but oh well.
  20. Meltyman

    Planning a Video Game Night (8-10 people)

    Doritos Crash Course is pretty fun to play and it is free. (xbox360) 4 players and the game is easy to learn and the game play is pretty hectic :)
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