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  1. Mondschwein

    General Building a Retro Cube

    Red is so damn tough. As white is the aggro colour, red only delivers aggressive cards in a partial manner, ranging from burn spells to cards like Sulfuric Vortex and Pyrostatic Pillar. There are really few creatures, especially on the end of the curve, like Rorix Bladewing and Skizzik. Land...
  2. Mondschwein

    General Building a Retro Cube

    I seriously thought about making a cube consisting of: Seventh Edition + Classic Sixth Edition Masquerade Cycle Invasion Cycle Odyssey Cycle They have several things in common: - same border - symbols on basic lands instead of 't: add x to your mana pool' and 'add one colorless mana to your...
  3. Mondschwein

    General Modifying Mana Costs - enabling previously unviable archetypes

    Diversionary Tactics at W or 1W would be great, it works really good together with tokens and cards like Pain Seer and other Inspire creatures (Disciple of Deceit, King Macar, the Gold-Cursed ), enables Swift Reckoning and Murderous Compulsion and is not nearly as busted as Opposition. Still...
  4. Mondschwein

    General Fight Club

    My white one-drops consist of the following: Champion of the ParishChampion of the ParishMardu Woe-ReaperKytheon, Hero of AkrosGideon's LawkeeperStudent of WarfareHerald of Anafenza I really pushed the human-tribe (2x Thalia's Lieutenant, 3x Bloodsoaked Champion etc.) and I want my 1-drops...
  5. Mondschwein

    Card/Deck Artifact Creatures

    I recently cut my last artifact creature, Solemn Simulacrum. I don't have the minor artifact theme, though, but I don't see any of those creatures as must-haves as they're often compromises in the fashion of 'every deck may play it, but it shouldn't be too strong in return'. Scuttling Doom...
  6. Mondschwein

    General Fight Club

    The first one is cool if not every colour of yours is tribe-heavy (humans in white, beasts in green and maybe a few goblins in red, wizards in blue, but not too many). That might result in something like 'each player sacrifices a creature' which isn't really where one wants to be with such a...
  7. Mondschwein

    General Fight Club

    Seriously, planeswalkers are very difficult to fit into ones cube. I personally like Kiora 2.0 because it's difficult to integrate her. Flip-walkers already need conditions to flip, Jace, Unraveler of Secrets is my blue control finisher of choice and the new Chandra is a red control...
  8. Mondschwein

    General Emotional Spikes in Cube Design

    The player using it, of course! But that might be because I'm your average MUC-with-20-counters-and-mystifying-maze-player. Mill is such a cool way to win, I don't even need the second ability.
  9. Mondschwein

    General Emotional Spikes in Cube Design

    I really like Ashiok, so much that someone calling Ashiok a female is giving me an emotional high right now. Seriously, I love its design, it's much more interesting than Nephalia Drownyard as an UB finisher, but it seems very busted for a three-mana planeswalker. On the other hand, I wouldn't...
  10. Mondschwein

    Card/Deck Low Power Card Spotlight

    As I said, the inconsistency is what makes me dislike the card, and going up in fetches while cutting back on shocks (20/30 right now) doesn't seem worth it. Ponder is clearly better than Magmatic Insight and Oath of Nissa, that's why it's not in my cube. Serum Visions being the most fair...
  11. Mondschwein

    Card/Deck Low Power Card Spotlight

    I've got 20 fetches in my 360, too. Even if you're not guaranteed to do the broken BS shuffle move, it's going to happen from time to time, which is something I do not want. Brainstorm is either a 'draw three, discard two' (not literally) for one mana or a very bad cantrip. It polarizes too much...
  12. Mondschwein

    Card/Deck Low Power Card Spotlight

    I want to draw your attention to some lower powered cantrips. Cards like Brainstorm, Ponder and Preordain certainly are too strong if you don't want blue to have the absolutely better card quality (although CQ is blue, I have to admit). In red, I like me some Magmatic Insight, while green gets...
  13. Mondschwein

    Card/Deck Single Card Spotlight

    Actually, it looks pretty decent. I'm running double Magmatic Isnight, one Molten Vortex and some discard outlets, especially in black, as well as looters and some of the cards you listed there. I don't know, double loam seems to make a certain deck too consistent, while cutting loam and...
  14. Mondschwein

    Card/Deck Single Card Spotlight

    Heelcutter seems to be quite nice to have, and it really is more of a 3-drop than anything else. Goldnight Castigator seems super strong, 4/4.5 Flying with Haste, the drawback mostly counts in aggro mirrors or when your opponent has come so far that s/he starts to race you. I like the art but I...
  15. Mondschwein

    [360] Halt das Mondschwein fest und spür' die Kraft!

    That's one hell of a deck you drafted there, effusively spoken. :D While you drafted I actually changed a bit, lol. I put out Skin Invasion - not particularly contributing to any theme/archetype Imposing Sovereign- seems a bit weak for a two-drop, cut this and Vryn Wingmare and added the new...
  16. Mondschwein

    Card/Deck Single Card Spotlight

    Very strong card, not as oppressive as Opposition, but damn close as it slows down the opponent a lot. Maybe I'll try it again as I recently added a lot more enchantment removal. It looks very UG-ish, which is rare.
  17. Mondschwein

    Sets [EMN] Eldritch Moon Spoilers Thread

    Might Selfless Spirit be too good for a cube if one runs Vryn Wingmare instead of Thalia, Guardian of Thraben due to powerlevel concerns?
  18. Mondschwein

    Card/Deck Single Card Spotlight

    You have a point. I've got a lot of those dudes in my cube, too. So, does that mean you prefer Hellrider?
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