Search results

  1. Erik Twice

    General Fight Club

    Basically, I don't think discarding cards and filling up the graveyard is at all necessary for Kess. You can simply play your bolts, duresses and cantrips and then, when she hits the table, replay them. And I believe having plenty of spells will be the main deckbuilding limitation. In other...
  2. Erik Twice

    Card/Deck Single Card Spotlight

    Sure, but the problem I have with Exploration is that it's not good enough! Making it cost three really only exacerbates the issue. I've actually come to dislike Wayward Swordtooth because it looks neat but it's a complete trap. You simply need to draw a lot of lands to have its ability be...
  3. Erik Twice

    General Fight Club

    The later. The former tells me to play lots of spells, not to fill my graveyard.
  4. Erik Twice

    Erik's "The cool side of Magic" cube

    So, I went and listed all the White cards I'm 100% sure about to rework the colour from the ground. This is what I got: CREATURES (20) Champion of the Parish Champion of the Parish Mother of Runes Thraben Inspector Dauntless Bodyguard Imposing Sovereign Kor Skyfisher Seeker of the Way...
  5. Erik Twice

    General Fight Club

    Cloudstone Curio vs Erratic Portal Which one and why?
  6. Erik Twice

    Card/Deck Single Card Spotlight

    I'm starting to think Exploration is a trap: Exploration While it has a pretty high ceiling, most of the time I play it, it's a worse Explore or Mox Diamond, hitting its intentend use only very late in the game and even then, it seems like a"nice have". I think the reason is that the best...
  7. Erik Twice

    General Fight Club

    I've been playing against myself a bit with Twister and it does Stonewall aggro pretty hard. However, it's not an issue if the aggressive deck has disruption and he's not strong enough so as to be oppressive. Having to pay 1R to use him is a pretty steep cost. The activation cost on Molten...
  8. Erik Twice

    Erik's "The cool side of Magic" cube

    First, I've enjoyed the thread on the UR artifacts archetype and I think I'm going to change Blue a little to put the key cards in. Note that Blue still hasn't been revamped from scratch. IN Golos, Tireless Pilgrim Retrofitter Foundry The Antiquities War Urza, Lord High Artificer Platinum...
  9. Erik Twice

    General Fight Club

    It does stonewall aggro, I remember a couple games in draft I faced it and would have lost if my opponent had been a little more proactive with it. The ability to stop one creature and kill more with its ability is strong. That said, I'm less worried about the effect it has on aggro as I am with...
  10. Erik Twice

    Erik's "The cool side of Magic" cube

    I took Nanonox's advice and didn't work on the cube for a few days. When I came back, I felt I came back to the problem with a better perspective. So it was great advice, thank you! First, I'm going to revise my green top-end to look like this: IN Titania, Protector of Argoth Pelakka Wurm...
  11. Erik Twice

    General Fight Club

    Stormbind Living Twister
  12. Erik Twice

    Erik's "The cool side of Magic" cube

    No need to apologize! Criticism is welcome, and that includes what doesn't work with my cube. Your thoughts are interesting because they mirror concerns I already have. - I haven't been able to get Replenish/Rector to work and I'm not sure I can get an enchantment theme going while...
  13. Erik Twice

    Erik's "The cool side of Magic" cube

    Attacked? Not at all! Think about how much better Magic would be if all colours had access to mechanically-appropiate card draw or removal and how the cards you have put in your cube work towards that goal :) Still, I'm a bit tired of working on my cube. The main issue is that I mostly test by...
  14. Erik Twice

    Erik's "The cool side of Magic" cube

    Really, if I start running custom cards soon my cube would be 80% custom or slight variants! Still, I'm extremely happy with how 20 Fetches, 20 Duals have turned out, I've been thinking to increase to 25 Fetches or add another 5 mana-fixing lands.
  15. Erik Twice

    General CBS

    I'm jealous, today I was looking into pauper just to be able to play a Baron-like deck with Stream of Thought.
  16. Erik Twice

    Erik's "The cool side of Magic" cube

    I claned up my lands and now run these 5 utilities: Wasteland Rishadan Port Mishra's Factory Mishra's Factory Ancient Tomb I'm a bit thorn about replacing the Port with a second Wasteland to better support aggro, tempo and Crucible of Worlds but I don't want to punish splashes and three...
  17. Erik Twice

    Card/Deck Single Card Spotlight

    Cataclysm Interesting build-around or "could be but wasn't"?
  18. Erik Twice

    General Fight Club

    Sin Collector, no doubt. What I like about it is that it combines raw usefulness with synergy. He's cheap, easy to play and easy to put in a deck. You can play him in control, aggro, tempo or midrange and make your deck more interactive. In that sense, he provides quality of play to the cube...
  19. Erik Twice

    Erik's "The cool side of Magic" cube

    Hey, Nanonox, thanks for the suggestion! I indeed have, at least some of them. While they are fine cards, I've found them a bit weird. They are like guild cards that go in two guilds but I never felt as comfortable running them as I would with an actual guild card. Warden: Played it for some...
  20. Erik Twice

    Erik's "The cool side of Magic" cube

    Some random thoughts: Two sets of fetchlands and two sets of duals have been a massive success. They have made drafting more tense, more interesting and the decks more varied. There's this fear that very good mana fixing leads to drafters just "picking up the best cards" but I haven't found...
Top