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  1. Zoss

    General (SNC) Streets of New Capenna Previews

    Oh gosh you can get it back with Abiding Grace. I take back what I said, this should be good anywhere.
  2. Zoss

    General (SNC) Streets of New Capenna Previews

    Yeah, I was thinking for your type of cube precisely. If the curve is low enough that you can always play the card then it's very very good. If not, being able to control the timing is probably more important. I love how 1/1 for 1 is becoming a relevant sizing again.
  3. Zoss

    General (SNC) Streets of New Capenna Previews

    Speaking of which, damn. I'm loving this tendency to let aggro grind a bit. Is this better than Voldaren Epicure? It might be in a vaccuum, but I think the discard/artifact synergy is more important than the sac synergy for me, plus the control over the timing is more critical than the precise...
  4. Zoss

    Mordor's Cube (The Ship of Theseus)

    That's your problem right there--gotta go at least to Somerville for the good shit. On topic, this is a fantastic writeup. It's always great hearing about testing methodology, and I think we tend to sweep failed experiments under the rug, so getting to read about your removing removal trial is...
  5. Zoss

    General (SNC) Streets of New Capenna Previews

    Did someone say...Kess substitute? Also Spiderverse is freaking fantastic. I've seen about 25 minutes of Arcane, but it was a good 25 minutes, so I guess I'd recommend it, lol.
  6. Zoss

    General (SNC) Streets of New Capenna Previews

    Another set, another crappy land cycle. Why couldn't it have come into play untapped? Why couldn't it grab a non basic? As it stands it's pretty much strictly worse than an Evolving Wilds (for our purposes at any rate. Yes, 1 life is not nothing, but I think we can agree that it's a negligible...
  7. Zoss

    General (SNC) Streets of New Capenna Previews

    Sorry to double-post, but we've also forgotten the last two Crime People, who I actually think are the best of the bunch. Ziatora turns your critters into damage even better than Korvold and gets you a mana refund instead of a card refund. And it starts the same turn cycle! Falco (lol) on...
  8. Zoss

    General (SNC) Streets of New Capenna Previews

    It's because this isn't the NNC spoilers thread, silly! But I completely agree, and now that we're here, I want to talk about Perrie, my BOY Granting trample and being a fascinating new counters lord seems really, really solid. I want him (and shield counters by extension) to be good enough to...
  9. Zoss

    General (SNC) Streets of New Capenna Previews

    Elspeth is ramp in white!! :edh: She has the potential to be okay, depending on how good a shield counter winds up being. I suspect a return of Proliferate in the near future.
  10. Zoss

    General Secret Lair Spoilers

    It seems to be about the natural transition from life to death, what with the flavor text on Elvish Mystic reflecting the middle ground between Death's Shadow and a literal symbol of birth in the Mother. The carving in the forest is a bit harder to interpret, but it seems to me to represent how...
  11. Zoss

    The MDFC

    Thanks for the feedback! It's greatly appreciated. Something I forgot to mention is that these all came from the occasional module, which I suspect changes the calculus slightly. Easy in some terms, difficult in others, lol. But yes. Great call on the sphere! Agreed, and it's a boring way...
  12. Zoss

    General (SNC) Streets of New Capenna Previews

    It's not even overcosted when you play it as a Soul Shatter, beautiful. And did I mention that the showcase frame slaps?
  13. Zoss

    The MDFC

    Cutting Shortlist: Haunted Library Does this card do anything? It seems powerful in that it turns your Wraths into modal spells ({3}{W}{W} buys you a wrath and 1 1/1 flying Spirit token, {4}{W}{W} gets the wrath and 2x 1/1 flying Spirit tokens, etc.) but I may just have too much exile in White...
  14. Zoss

    General CBS

    Finally, the good news of the 2020s that we all needed! I'm very happy to hear this.
  15. Zoss

    General CBS

    TF2 players, all fifteen of them.
  16. Zoss

    General (SNC) Streets of New Capenna Previews

    I agree that it feels very play-designed, (good coinage!) but the fact that it's so symmetrical redeems it. The "multicolored" restriction I could do without, but I suppose that's to prevent people from ramping (horror of horrors!) in UWB.
  17. Zoss

    General Custom Cards: The Lab

    Yes! It might be rude, but I can legally print anything I want and I can pay someone else to print anything I want.* *this offer does not extend to things like dollar bills. You also can't sell it. I'm not a lawyer. I'm also in the US and am assuming you are too. The other party can refuse to...
  18. Zoss

    The MDFC

    For all you sickos who just can't wait: The Cube This is my fourth (?) iteration of my primary cube, and the second one I'm happy with. The first one I enjoyed is written up in No Free Lunches, and while I liked it a lot, the fact that you could get a pack like the following is a testament to...
  19. Zoss

    General (SNC) Streets of New Capenna Previews

    I'm pretty sure it's Hideaway, as I remember someone pointing out tha the rules text got changed from "Hideaway" to "Hideaway X" in the hideaway land secret lair and that the rules themselves changed. Source...
  20. Zoss

    General Alchemy

    Look at me, I'm R&D for 1 -> 0 before it's attacked even once. :wagg: ...okay, it's a stretch and it's still a design mistake.
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