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  1. inscho

    General An auto-pick in synergy's clothing

    When I first began cubing, I became aware of the idea of auto-picks and GRBS (game-ruining bull****), and that there were cards that were so format-warping that it was irresponsible to pass them...cards like Jace, Memory Adept. My next lesson in cubing was that there was another group of cards...
  2. inscho

    General "Looking for a card"-Thread

    Needle Specter Hypnotic Specter Stronghold Rats Mardu Skullhunter Raiders' Wake Curse of shallow graves curse of disturbance Bloodsoaked Champion Ruin Raider Isareth the Awakener
  3. inscho

    General Fight Club

    I’m a big fan of moldervine cloak. Pair it with a Bloodghast-type creature and you have a pretty large recursive beater. It’s really nice in a fair way with heavy self-mill themes and stax strategies.....death cloud, etc. It’s one of the few auras I’ve found that has broad archetype appeal.
  4. inscho

    General "Looking for a card"-Thread

    The only other one I really like is: Rimrock knight Then there’s these: coordinated assault Expedite Otherworldly outburst Temur battle rage Raking Claws Nightbird's clutches I always secretly felt like otherworldly outburst was better than it was. I like clutches because you can make one...
  5. inscho

    Alchemist's Crucible

    Some cards that could be worth considering: Selesnya Eulogist Pentavus God-Pharaoh's Gift Eulogist in particular....copying manticore, spitting image, illuna tokens, etc. Good mana sink and solid base stats. I keep toying with lists that get the GCC closer to your power level, and these...
  6. inscho

    Card/Deck Single Card Spotlight

    One thing I didn't love about running Miracles in my cube was a lot of my players would draw the card into their hand, and pause a decent amount of time before casting via Miracle. Not that we don't trust anyone in our group, but It added one thin layer of unnecessary annoyance/complexity that...
  7. inscho

    Historic (MtgA) Cube

    I really like Reckless Rage. I'm trying to figure out if I can support Feather at my power level....Having some damage-spreading burn spells like Arc Trail or Fire // Ice would help Bonzo runs Leave // Chance which is pretty sick with Feather.
  8. inscho

    Inscho's Graveyard Combo Cube

    Over the last couple weeks, Bonzo's cube has properly poisoned my brain and sent me hurtling towards an existential cube crisis. I was already feeling a little exhausted with this cube, spending the better part of quarantine poking around with the Peasant format. The peasant experiment was as...
  9. inscho

    General Fight Club

    I love yidaro’s design, it’d be an easy pick for me. Drakuseth doesn’t really excite me, but I have like zero inner Timmy. The risk with the dragon is that you just have to wait a turn to win the game? It’s trigger is on the attack so it wrecks everything before there’s any worry of combat damage.
  10. inscho

    General Small archetype packages

    Yeah, forgot where we were posting for a second :D
  11. inscho

    General Small archetype packages

    Cairn is pretty bad imo Astral drift is a good white bleed over card since cycling involves discard and you’re likely running a good bit to support the other discard matters cards. It’s lame that everything cost 3 cmc. There’s always escape protocol I suppose
  12. inscho

    General Small archetype packages

    curator of mysteries I’m interested in Miser
  13. inscho

    General "Looking for a card"-Thread

    Uro is so rad
  14. inscho

    General Fight Club

    I always use the original printings of cards, so ROE is my favorite
  15. inscho

    Alchemist's Crucible

    I think a thing to answer for yourself is whether your cube is a wing splicer Cache raiders cube Or a nightmare shepherd Syr Konrad, the grim cube Wildly different power levels. Maybe they can coexist but a lot of your new recruits have ratcheted up the power level. I personally find the...
  16. inscho

    Card/Deck Single Card Spotlight

    I’ll also add that courier causes some minor game-warping tension that’s fun. As the aggressor you have incentive to be more frivolous with your removal spells to clear the way for more courier triggers, but there’s always the threat of over-committing and it dying to removal. And defensively...
  17. inscho

    Card/Deck Single Card Spotlight

    In my cube, I’d say courier would exile 2 cards on average.Then it sits on the board until your hand is depleted or until it eats a removal spell. Baiting removal is pretty strong in a raging goblin. There were definitely instances where it would net 4+ cards. My graveyard cube has several...
  18. inscho

    Peasant Cube (Working)

    60 is a lot! I like cycling and all, but I’m not sure I can hit that kind of density without screwing up a lot of archetypes. I think I’m leaning more towards the White Weenie buildarounds because they have base stats that are more usable in peasant. The only danger is luring someone into...
  19. inscho

    Peasant Cube (Working)

    I think it's interesting....and has a lot more options outside of Peasant. Astral Drift is much better than slide since it's never a dead card. Just putting these here in case I start adding rare's at some point.... Ajani, Adversary of Tyrants Bishop of Rebirth Gruesome Menagerie Isareth the...
  20. inscho

    Peasant Cube (Working)

    Wondering if there's enough depth to add a cycling subtheme.... seems interesting in the Orhzov Raiders deck specifically: Raiders Core: Mardu Skullhunter Devoted Crop-Mate Vesperlark Timely Hordemate Syr Konrad, the Grim Unearth Call of the Death-Dweller Curse of Disturbance Unearth already...
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