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  1. TrainmasterGT

    General Weekly Fun Q: Creature Power Creep

    Well it's no fun if you just go "oh yeah it's Death Speakers, here's Kozilek" Kozilek, Butcher of Truth It's much more interesting to say "oh yeah it's Death Speakers, here's Ashmouth Hound:" Ashmouth Hound ...Which I suspect was the original point?
  2. TrainmasterGT

    General Weekly Fun Q: Creature Power Creep

    Rancid Rats
  3. TrainmasterGT

    General Archetypes you'd never play

    But that's the specific implementation of these cards I have a problem with, and the reason why I don't support archetypes where playing one of these cards is the entire goal. There are plenty of situations where you can make one of these cards part of a more coherent whole instead 0f having the...
  4. TrainmasterGT

    General Weekly Fun Q: Creature Power Creep

    Silumgar Assassin Now only one card again.
  5. TrainmasterGT

    General Weekly Fun Q: Creature Power Creep

    Goblin Locksmith
  6. TrainmasterGT

    General Weekly Fun Q: Creature Power Creep

    Hammerheim Deadeye
  7. TrainmasterGT

    General Weekly Fun Q: Creature Power Creep

    Ghitu Fireslinger (I wish this showed the OG art but whatever this reprint is nice too)
  8. TrainmasterGT

    Sets (NEO) Kamigawa: Neon Dynasty Previews

    Thanks for sharing! Here are the full-sized images for people who are not logged in/using mobile: Boseiju Reaches Skyward The Modern Age
  9. TrainmasterGT

    General Weekly Fun Q: Creature Power Creep

    Prodigial Sorcerer
  10. TrainmasterGT

    Sets (NEO) Kamigawa: Neon Dynasty Previews

    He learned from the best!
  11. TrainmasterGT

    Your "Never Ever" Archetypes

    I think it's a one-drop for U/x tempo that can be a powerful four-drop when you draw it late. Or, as Zoss said, it's a very good enabler for the Ninja deck that also acts as a late-game payoff. It's almost like Heiroglyphic Illumination in a weird sense because it's a card you usually play for...
  12. TrainmasterGT

    General Fight Club

    I like Daretti more because he overlaps with archetypes other than just artifacts. I ran him for years primarily as part of a discard package, for example.
  13. TrainmasterGT

    Your "Never Ever" Archetypes

    You might want to look in the Neon Dynasty spoiler thread ;)
  14. TrainmasterGT

    General Archetypes you'd never play

    Yeah, I agree with you here. One of the reasons why I moved away from stuff like Animate Dead and Reanimate in favor of Unburial Rites and friends is because the faster reanimation begs lightning fast ways to fill the graveyard, which can often lead to huge amounts of card disadvantage and...
  15. TrainmasterGT

    Sets (NEO) Kamigawa: Neon Dynasty Previews

    Clone ninja? Clone ninja. This is making me want to try and force a mono-blue proactive deck into my cube smh. Maybe this could be a cool one-drop for U/R tempo? I feel like @Onderzeeboot will like this one :)
  16. TrainmasterGT

    Sets (NEO) Kamigawa: Neon Dynasty Previews

    One for each Kirin as well :) Celestial Kirin Cloudhoof Kirin Infernal Kirin Skyfire Kirin Bounteous Kirin I love the way they're implementing all of these old references. They're doing a good job of connecting long-dead characters (or, at the very least, still alive characters who aren't in...
  17. TrainmasterGT

    General Archetypes you'd never play

    So I was inspired by the name of this thread to talk about archetypes you would never want to play. Even though the point of that thread was to discuss archetypes WOTC hasn't supported (or might never support), the name sounded like a discussion of archetypes people would never play in their own...
  18. TrainmasterGT

    Sets (NEO) Kamigawa: Neon Dynasty Previews

    More Saga Art! Era of Enlightenment: Teachings of the Kirin: Also, this saga has some lore explaining the Orochi redesign in-universe. This is slightly abbreviated for this post, but you can read the whole story here. For centuries, the orochi led their lives largely within the Jukai...
  19. TrainmasterGT

    Sets (NEO) Kamigawa: Neon Dynasty Previews

    I don't play persist because it's so cheap and so many of the cool reanimation targets are legendary, so I wouldn't know exactly. For you I would guess it's a positive given the relative power level of the rest of your reanimation suite and Cube as a whole. Double reanimate seems very...
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