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  1. Velrun

    General (MKM, MKC, CLU) Murders at Karlov Manor Testing/Includes Mega Thread!

    I agree And the mini game of guessing (and trying to trick your opponent into guessing wrong) is only possible if there are enough disguise cards so that opponent cannot guess correct every time but also few enough disguise cards that it is possible to guess correct sometimes. I’m kind of just...
  2. Velrun

    General Basic land storage and presentation

    Woooooow This advice is next level because it’s so simple yet so impactful! I’ll do that from now on.
  3. Velrun

    General (MKM, MKC, CLU) Murders at Karlov Manor Testing/Includes Mega Thread!

    I’ll say limit to two or three colors. Let it be something special a Guild or Shard can do. I would also say you should not have too many. I think maybe 10 (Guild) or 15 (Shard) should do.
  4. Velrun

    Sets (OTJ) Outlaws of Thunder Junction Previews

    As always, thanks @TrainmasterGT !
  5. Velrun

    General CBS

    It's actually nice for a change to draft something that isn't like all other sets. Torment and Judgment was cool because they were so heavy mono-black (Torment) and green-white with little bit red blue (Judgment). I get a little bored every time they announce the draft archetypes for a set and...
  6. Velrun

    General CBS

    Wizards has announced that they have listened to the player feedback and have decided to attempt to make Standard the favorite format. In fact they actually started doing this about a year ago with a multi-step plan. Step 1 was to make Standard a 3-year rotating format instead of a 2-year...
  7. Velrun

    Sets (PIP) Fallout Commander Previews

    They have become the biggest part of the Magic community. So that makes sense :)
  8. Velrun

    General Custom Cards: The Lab

    @safra Cube link?
  9. Velrun

    General Custom Cards: The Lab

    Damn it now I want to play with Cruel Ultimatum again!
  10. Velrun

    General CBS

    No, it’s also the mechanics. And the art style. Everything really! It would be nice if we could just do that a little bit sometimes. Not so often. Just sometimes.
  11. Velrun

    General CBS

    Truth. And almost no one has many good memories from the time we were on New Capenna or when we returned to Eldraine or Ixalan. Because blink and it’s over.
  12. Velrun

    General CBS

    There’s going to be two Secret Lairs sets between each of the Standard-legal sets anyways. Also a Commander set and another one that for instance could be a Modern set or a Commander set or a special set. And then back to the story. I think it would be really nice if we every now and then had...
  13. Velrun

    General CBS

    This article is touching some of the topics I find really important for future Magic...
  14. Velrun

    Sets (MH3) Modern Horizons 3 Previews

    Aaaaaand it’s also therefore I don’t have it on the Playable Lands list :P https://cubecobra.com/cube/list/da3e467c-6e23-4c7c-94c1-4fed03c72da2?view=spoiler
  15. Velrun

    Sets (MH3) Modern Horizons 3 Previews

    It’s pretty good in a 2 or 3-colored Dragon deck. It’s an untapped land of any one color. But it’s super specific and only works in that shell.
  16. Velrun

    Sets (OTJ) Outlaws of Thunder Junction Previews

    Exactly. That’s the trade off. It’s a choice.
  17. Velrun

    Sets (OTJ) Outlaws of Thunder Junction Previews

    Just restrain yourself from including it into your cube. Problemo solved
  18. Velrun

    Sets (OTJ) Outlaws of Thunder Junction Previews

    Streets of New Capenna from 2022.
  19. Velrun

    Sets (OTJ) Outlaws of Thunder Junction Previews

    I don’t think that makes the token stupid
  20. Velrun

    Sets (OTJ) Outlaws of Thunder Junction Previews

    Yeah I agree with @TrainmasterGT here. Also someone wrote a good read on this forum about how bigger tokens solve many issues in cube.
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