Cool ideas.
Yeah -1/-1 has issues. But maybe they have decided that they aren't really issues anymore. Artifact counters sound cool. Charge counters sound very, very, very reasonable. Good guess.
The storyline of Dominaria United is absolutely pristine. I can only advice you all to take a look at some short videos to dramatically tell the story from the Mothership :)
You can find the first episode above here. It. is. very. good.
In The Magic Historian's latest video he guesses that Dominaria Remastered will be a double feature product like we saw with Innistrad recently. And that it will use old border. And some cards might even have old wording. Just a guess.
The Dominaria storyline has begun. And it has begun with an action packed start.
Karn can sense The Phyrexia is back on Dominaria but no one believes him. So he starts investigating the matter himself and encounters a cave or tunnel filled with living artificial beings. In there is Sheoldred...
Adding a random thought to the topic:
I mean creatures will almost always die. Especially if you’re aggro because you can always attack with them. Having creatures that wants to die and abilities that trigger when your creatures die is possibly even more important.
I see serious issues giving players too much good fixing in the Basic Land Box.
Too many many-colored decks. Too few few-colored decks.
Obviously there are solutions to most problems. Also this one.