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  1. ahadabans

    General Fight Club

    Wall of Roots is great. It ramps and blocks. You don't have to choose.
  2. ahadabans

    General Fight Club

    Sakura is still solid. I didn't like rattleclaw but I've really soured on morph so ymmv.
  3. ahadabans

    Card/Deck +1/+1 Counters

    Exava, Rakdos Blood Witch is in my current cube and she is... a bit of a fish out of water. The card is strong on it's own. The effect is cool and has synergy obviously. But she's RB and a 4 drop. Both of which work against her (4 drops are just packed). As an RG card, she'd be epic in my...
  4. ahadabans

    Card/Deck Single Card Spotlight

    There's also overwhelming stampede. More splashable than Overrun, and sometimes better if you have something beefy. I made the switch to this from overrun and have been very happy with that. The ceiling is much higher and it goes in more decks.
  5. ahadabans

    Card/Deck Creatures With Neutral Card Economy

    2/2 FS is not relevant for long. If it were a good WCS, Precinct Captain would be stellar since he's constantly threatening extra bodies everytime he swings (so his WCS is very rarely all you get). But the first X/3 that hits the board turns that 2 power FS guy into elite vanguard. FS goes from...
  6. ahadabans

    General That awkward moment. . .

    Here's what I do. I use my test cube deck lists. You might think they are overpowered, and the more broken ones are, but any constructed deck with a focus will always be more consistent than your cube decks. And so it's usually not as lopsided as you might expect. Last time I did this my...
  7. ahadabans

    Card/Deck Creatures With Neutral Card Economy

    Knight of the White Orchid sucks in my experience. It just looks like it should be good. The problem I found is the ability only triggers conditionally and they are all sort of bogus scenarios (not things you should be building your deck around). 1. You fell behind on lands due to hosing...
  8. ahadabans

    Sets Battle for Zendikar Spoilers

    Yeah. No complaints about the art. It's the weird text box placement and overall frame design. It reminds me of Future Sight, but much worse.
  9. ahadabans

    Sets Battle for Zendikar Spoilers

    I don't like how these new full art lands look. Which is probably good since they are going to cost a fortune.
  10. ahadabans

    Sets Battle for Zendikar Spoilers

    The slowlands are interesting primarily because they have basic land types. I'm currently running single fetch double shock, temple and a combination of filter/pains for the last cycle. It's solid as far as fixing goes, but there is a lot of self inflicted damage involved. It's conceivable I...
  11. ahadabans

    General Fight Club

    It's not actually a 2 for 1. The bounce is disadvantage technically. Together though, they function better than your typical edict especially later in the game. The flexibility aspect IMO is being glossed. Take a more powerful example. Cryptic Command. How many times is that just a...
  12. ahadabans

    General Fight Club

    Far//Away is super flexible. Flexibility IMO is a highly coveted thing in cube where having options NOW is often critical. This card has a lot of uses even if both halves are over costed. I like it. I have no experience with the command as I don't run walkers.
  13. ahadabans

    Sets Battle for Zendikar Spoilers

    I don't like this being locked into a creature type. It's like super specific tribal. Might as well run a "rebel" theme. The idea of supporting other creatures with more creatures is a great mechanic and it's totally something that fits white's color pie in my mind. So I hope it ends up...
  14. ahadabans

    Card/Deck Single Card Spotlight

    Yes, but you are sacrificing permanents to get those time walks. And you are also locked into playing only black spells. So there is a definitely a cost associated. As long as you don't have easy tools to make a lock, the card should be like a more flavorful Tangle Wire. I see where...
  15. ahadabans

    Card/Deck Single Card Spotlight

    I think it would be fine in that scenario. No blossom, no crawler, no two shields. Anything else in black that can break it? It would be a cool incentive card for a heavy black strategy. Again, the effect and flavor are both super sweet.
  16. ahadabans

    Card/Deck Graveyard hate

    I found scavenging ooze to be too brutal. But most of the rest listed are good. Mardu Woe-Reaper is sweet and I dig the tie in with warriors. Pillar of flame was a little too weak so I cut that one. Terminus has been good over here. The saving grace on that card is the non-miracle cost...
  17. ahadabans

    Card/Deck Single Card Spotlight

    I was tempted to try Contamination when I was really trying to push black devotion. But I chickened out because of how un-fun I think a lock would be. The effect is interesting and flavorful though.
  18. ahadabans

    Sets Battle for Zendikar Spoilers

    Another 5 mana sphinx. Yay? Although I guess this one costs 5 mana like Rampaging Baloths costs 6.
  19. ahadabans

    General Fight Club

    Triple G on Chord is rough. GSZ is pretty solid though.
  20. ahadabans

    Card/Deck Single Card Spotlight

    I think you can compare DTT to Fact or Fiction. It's not uncommon for me to cast them for the same cost. In that case, Dig is slightly better most of the time because it goes deeper and you get to choose the cards you get. But I almost always have graveyard synergies in my decks. Sometimes...
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