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  1. ahadabans

    General Decks that have 3-0'd your cube

    Carven Caryatid is a big fuck you to aggressive strategies IMO (it's basically a three for one - a dude and burn to get rid of it plus you draw a card for playing it). So I'd say it's very strong in the right matchup. If aggro is too good though, just take a couple cards away from it. I'd...
  2. ahadabans

    Card/Deck Single Card Spotlight

    My experience with treasure cruise is similar. It's insane. And there is a huge difference between U and UU even in a heavy blue deck. It does me no good tutoring for cards I can't play. And while you can play DTT EOT in theory, in practice you can't always just pass your turn with UU up...
  3. ahadabans

    Card/Deck Single Card Spotlight

    Horse is already dead. But another .45 slug to the head. If wizards lost thier minds and printed this, every sized cube would run it or add it to a ban list for being too good. Ancestrally-gimped recall U Instant Draw 3 cards and then discard 2 cards. That should put into perspective...
  4. ahadabans

    Card/Deck Single Card Spotlight

    I am going to strongly disagree with this. In my mind, there is no way dig is more powerful than Ancestral Recall. Drawing three cards for U with no strings attached is straight up broken. Dig gets you 2 from 7 for UU but barring some self mill shenanigans, you aren't getting that insane deal...
  5. ahadabans

    Card/Deck Single Card Spotlight

    Gush is great late game, but returning two islands to your hand is very problematic early (having that many islands and being able to eat that much tempo loss for just two cards). So I'd make that swap personally. For card draw, I'm currently running these: Fact or Fiction - Good synergy...
  6. ahadabans

    General Fight Club

    I keep trying to find a way to make "fair value tinker" a real deck, but it's too much work. It's not impossible, it just isn't worth it. And so I finally gave up. Tinker is officially gone from my cube which makes me a little sad but it's better this way. Two of the hardest cuts for me...
  7. ahadabans

    General Fight Club

    I think she's close enough to where I won't run it. At a minimum, she enables easy-mode drafting because it's impossible for that card to suck regardless of your deck build (unless you have no plains I guess). The few times I've decided I needed her it was because I was trying to push some...
  8. ahadabans

    Card/Deck Single Card Spotlight

    I prefer Fact Or Fiction. It's obviously less combo but it has more applications and still works in decks that want to dig and/or use the yard.
  9. ahadabans

    Card/Deck Single Card Spotlight

    Why hose the mono colored (or largely mono) decks by running persecute?? I want more incentive for guys to not run 3 color decks, not less. That card is the discard version of protection. Discard already rubs people the wrong way. Edit: Clearly late to the party on this discussion.
  10. ahadabans

    Card/Deck Single Card Spotlight

    Good discussion on Brainstorm/Ponder. Can't add anything more than what has already been said. There are good arguments for and against all three of the usual suspects (ponder, brainstorm, preordain). What do you guys think of Opt? I like that it's instant, even if it's usually less good than...
  11. ahadabans

    General Fight Club

    Clique is a good card that goes into a lot of unusual builds. It's decent in aggro (if your opponent has targets). It's also cool in some control/combo style decks as it works great with removal you are already running and it can feed sac engines, etc. Without support it's not all that great...
  12. ahadabans

    General Fight Club

    People don't understand protection either. Even more reason not to run cards with that keyword.
  13. ahadabans

    General Fight Club

    I also like counterspell and dislike daze in cube for reasons CML stated.
  14. ahadabans

    General Decks that have 3-0'd your cube

    Man I love that deck. How great is outpost siege in that kind of deck? :)
  15. ahadabans

    Sets [ORI] Magic Origins Spoilers

    I haven't tried waif as I don't run DFC. But I don't think it's the same kind of swingy. Waif is all about your opponent. If he durdles, waif is good. If he doesn't, it sucks. You have a lot more control with hierarch. If my opponent durdles, it's easy-mode to renown-ville value town. If...
  16. ahadabans

    Card/Deck B/G Lifegain (Lets Durdle)

    We might just have to agree to disagree on morph. I do not see why playing more makes them better. The very premise of morph is sort of like layaway with a surcharge. You pay too much up front for garbage to reclaim value after you un-morph later. It's only playable in slow and lower...
  17. ahadabans

    Sets [ORI] Magic Origins Spoilers

    Exactly. I'm a fan of any card that punishes people for doing nothing and I think the 1/1 renown guys do that.
  18. ahadabans

    Sets [ORI] Magic Origins Spoilers

    Honored Hierarch is a beater first and foremost. The mana ability is secondary. 2/2 vigilance for one is great. Of course you need to connect once with it to get that, but run it in an RG deck and you can do that without much trouble (same deck that plays Stormblood Berserker). Later in the...
  19. ahadabans

    Card/Deck B/G Lifegain (Lets Durdle)

    I'll concede the +1/+1 theme, but even that is pretty loose (there are way better options for supporting that theme). But I don't see why having lots of morphs is "synergistic" (whisperwood being one of the very few exceptions). Morph to me really isn't a "theme" in the sense of how we...
  20. ahadabans

    Card/Deck Single Card Spotlight

    I tried Worm Harvest as well. You need a best case scenario for it not to be out of place with other typical cube plays, and even then there are just other easier and more powerful things you can do for much less effort. I really like the idea of this card, but after playing with it some I'm...
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