Search results

  1. sigh

    General Fight Club

    drown in sorrow vs. flaying tendrils
  2. sigh

    Card/Deck Single Card Spotlight

    I'm siding with "strong but very acceptable". Where in the discussion is the spell pierce, negate? How about duress, thoughtseize, transgress the mind, etc? It's not like the control deck is just walking into death, acceptance on their face. And A+ on control decks interacting early, which I...
  3. sigh

    Sigh, a Cube

    Thanks for drafting my cube :D. Fixing being a potential issue is something that I have mulled over for quite some time. The problem being that I am currently on no ULD with my group. Mebbe the next step as a cube designer will be to convince people that the ULD is awesome-sauce. Currently...
  4. sigh

    Card/Deck Low Power Card Spotlight

    I love me some mangara. Can be tinkered with with stuff like momentary blink. What do we think of this little dood? Interesting counterplay on pitches-to-force themes, and seems interesting in a grindy, attrition sort of build? thrull parasite
  5. sigh

    Sigh, a Cube

    Some post-prerelease updates! Some cool cards gotten, some cool things noticed. First off, pulse of murasa is actually just bonkers. Completely time walk an attack and get back a creature that died blocking/while attacking? Yikes. Not to mention the dream team with Goblin Dark-Dwellers. I did...
  6. sigh

    Card/Deck Creature lands

    That's actually a combolicious suggestion! If you can perfectly nail the colors on T4: life // death + jeskai ascendancy + mystic speculation
  7. sigh

    General The Card Art Thread

    Random MtG articles have led me to a starling conclusion. I never knew that Garruk himself is in the art for Garruk's Horde! The more you know...
  8. sigh

    Card/Deck Single Card Spotlight

    Yeah, he's more than ok, because it's 2 new cards seen, which is so much more powerful than just 1. The card quality he gives is astounding. Dack fayden is admittedly stronger, but also two colors and much more $$. riku of two reflections
  9. sigh

    Card/Deck Single Card Spotlight

    Looks like the card isn't for you then. I personally think it'd be a solid role-player into helping Red stretch into a more controlling color. FWIW, I don't run it either, but certainly wouldn't mind if I had one. On Daretti, it's my vote for "most interesting red walker", and most certainly...
  10. sigh

    Card/Deck Single Card Spotlight

    I think it makes a pretty cool target in the "Red Artifacts" deck. Goblin welder also works here. Even turning your Tormenting voice into discard 1 draw 4 isn't half shabby, especially in this scenario where it could happen on T4. On T3, this could turn into Daretti -> sac Sphere -> get off a...
  11. sigh

    General Mana Base Brainstorm Thread

    Note: Card power level was not taken into account :p cloudcrest lakelantern-lit graveyardpinecrest ridge saltcrusted steppemolten slagheapfungal reaches EDIT: shimmering grottounknown shores EDIT2: bant panoramajund panorama
  12. sigh

    Card/Deck Low Power Card Spotlight

    I love me some Rite of Ruin, just brings me back to the days of my roommate at the time cracking like 6 of these instead of, you know, better stuff. This would be very good in an artifact creature heavy format, as some sort of counter-play in a "Rebel against the artifacts" deck. I really like...
  13. sigh

    General Mana Base Brainstorm Thread

    I do find manlands interesting in that they are fixing that require fixing to be maximally useful. It creates an interesting tension. I find myself wishing that I had the room to put temples in, and maybe I'll make myself the room, who knows. I think that Filters are higher priority for me...
  14. sigh

    Sigh, a Cube

    Drafting some more neato decks on CT today. A couple things that maybe I'm noticing: 1) Might not quite have the removal density I want? Or am picking it not highly enough myself :rolleyes:. 2) My draft bot pick fixing very highly, my drafting is def not set up for that, I'm used to some of the...
  15. sigh

    General Fight Club

    Going back to the CMC2 discard spells: augur of skulls VS. wrench mind
  16. sigh

    The Penny Pincher Cube (360)

    Back when my format had bouncelands in it, it was a house. Blanked removal left, right, center, and inside out. Block with a creature->return said creature was a thing too, and it provides incidental GY control too. It's still a perfectly fine card, even with the bouncelands gone. More of an...
  17. sigh

    The Penny Pincher Cube (360)

    Regarding this slot, what about?: stonecloaker
  18. sigh

    Sigh, a Cube

    New day, new update! A lot of the changes are happening because my excel sheet and this aren't in sync (the .xlsx knows about changes I want but I can actually do them here). Most of these changes were to increase interactivity, take out meh cards, take out OP cards, push a coupla themes...
  19. sigh

    LeAnn Rimes' Value Combo Cubadanza

    Ten certainly is quite a lot, but it's entirely up to you, and if playtesting proves that it works, go to town. I loooove bring to light. It can do so many cool things, as easy as tutoring for a draw spell, being a tutor for a control wincon (Ojutai? Monastery Mentor?, or even being the second...
  20. sigh

    Card/Deck Creature lands

    This one's a Lamb-d
Top