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  1. Onderzeeboot

    General Print this Wizards! (So I can put it in my cube)

    Depends on the format though, in cube Swiftspear isn't the best one drop, I think. I just don't think a vanilla prowess one drop in blue would be very good, but correct me if I'm wrong.
  2. Onderzeeboot

    General Print this Wizards! (So I can put it in my cube)

    Also, that is a lot! Probably playable then, but still underwhelming? I mean, I'ld draft it because repeatable artifact removal is so bonkers in a Mirrodin environment, but I don't know if it would be fun to play with or against. If I remember correctly, people bitched a lot about how ridiculous...
  3. Onderzeeboot

    General Print this Wizards! (So I can put it in my cube)

    I'll raise you a Monastery Swiftspear! In other words, Renegade Wizard looks pretty underwhelming. Can we put the Looter il-Kor effect on it?
  4. Onderzeeboot

    Sets [ORI] Magic Origins Spoilers

    Huge and very satisfying news! Prowess (primary in blue, secondary in red, probably tertiary in white) and Scry (all colors) are now evergreen! :D Woohoo! Prowess kills two birds with one stone: their lack of a combat-related mechanic in blue, and the lack of an overlapping mechanic in...
  5. Onderzeeboot

    General Print this Wizards! (So I can put it in my cube)

    Got some new cube-specific customs over in my Onderzeeboot's Khans of Alara WUBGR Cube thread.
  6. Onderzeeboot

    Card/Deck Bounce

    personal faves that haven't been mentioned yet: Withdraw Waterfront Bouncer Man-o'-War Crystal Shard Supplant Form
  7. Onderzeeboot

    Onderzeeboot's Khans of Alara WUBGR Cube

    Ok, fight time. I got two alternatives for Ensnaring Orb: Which one is more fun? Would you want to play either in a cube draft? Are these better than Ensnaring Trap? Is this a better and more interesting version of Stalwart Hunter? I know it's just two abilities stapled together, but...
  8. Onderzeeboot

    General The Card Art Thread

    We're neglecting the "awesome" Homelands art here guys and galls! Abbey Matron Samite Alchemist Serra Inquisitors Trade Caravan Baki's Curse Mystic Decree Greater Werewolf Veldrane of Sengir Ambush Heart Wolf Folk of An-Havva Joven's Ferrets Ebony Rhino I'm being coy though. There's...
  9. Onderzeeboot

    General CBS

    Tibalt, the Fiend-Blooded Sheesh, poor Tibalt. The answer to every negative planeswalker question :)
  10. Onderzeeboot

    Card/Deck Single Card Spotlight

    Yeah, I always liked it as well. Been a while since I cubed it though. Don't worry about posting too much, most of the regulars have other things to do on the weekends, so it's always nice for the few of us lurking here to see another living soul :P
  11. Onderzeeboot

    [Design/Construction] The Bleed Cube

    Dethrone sits in an interesting mechanical space, where you actively want to have less life than your opponent, i.e. you want painlands and mana burn.
  12. Onderzeeboot

    General Draft Subgames

    Gurmag Angler is honestly not bad! I think someone even tried it out in constructed? Edit: http://www.channelfireball.com/articles/the-pantheon-deck-tech-esper-delve/ Edit edit: correction: Chapin played it and went 0-5.
  13. Onderzeeboot

    Onderzeeboot's Khans of Alara WUBGR Cube

    I don't know what to think of your critique on Tombspawn Slayer. Stapling together abilities is a major technique to build gold cards, you even like Necrophidian a few cards down, which uses that very same schtick. When abilities of different colors come together in a multicolor card, it can...
  14. Onderzeeboot

    General Print this Wizards! (So I can put it in my cube)

    I'll take the response to your feedback over to my cube's topic :) Edit: Click here for the reply. Golem seems weakish? That's 8 mana before it gets one activated ability (that presumably costs more mana to activate) on a measly 1/3 body and a multicolor card. Unless you run a lot of artifacts...
  15. Onderzeeboot

    Onderzeeboot's Khans of Alara WUBGR Cube

    Critique time! This cube has a focus on shards, so I want to add two HC spells per shard ({B/R}{U}for Grixis, for example) to push the shard feel, without taxing mana bases too much. I'ld welcome some thoughts about these cards, because customs have to pull their weight, especially if they're to...
  16. Onderzeeboot

    General Print this Wizards! (So I can put it in my cube)

    So, I gave my new cube a rest (before printing most of the customs proxies), and didn't really like what I saw when I came back. Basically Esper is just a steaming pile of uninspired, poisonous artifact-related shit. (And, granted, Zur the Enchanter, Zur is cool.) Also, I cut Abzan and Grixis...
  17. Onderzeeboot

    [Design/Construction] The Bleed Cube

    I don't know if reintroducing mana burn is such a good idea. It was abandoned for a good reason after all. It's not a part of the game anymore, so newer players might forget it, and, more importantly maybe even, newer mechanics weren't designed with mana burn in mind. I think I've read MaRo...
  18. Onderzeeboot

    General Draft Subgames

    You'ld think they'ld respect 9 after Grozoth, but noooooooooo.
  19. Onderzeeboot

    Card/Deck Single Card Spotlight

    Come on, you know you want to!
  20. Onderzeeboot

    Card/Deck Single Card Spotlight

    I don't think I want to overload on tutors, and there are simply better / more interesting ones out there imho (for cube at least). I don't even have room for all of these: Green Sun's Zenith Fauna Shaman Survival of the Fittest Birthing Pod Defense of the Heart Natural Order See the Unwritten...
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