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  1. Onderzeeboot

    General Print this Wizards! (So I can put it in my cube)

    It probably reads better when it's on a card. But you could word it alternatively. I really like the different modes that both make the base effect much stronger. If {u/r} was spent to cast Dark Desires, untap target creature and gain control of it until end of turn. That creature gains haste...
  2. Onderzeeboot

    General Print this Wizards! (So I can put it in my cube)

    Not in my vision, and I don't think that is the idea of the card. {3}{b} for sacrifice + "permanently" steal seems too stronk :)
  3. Onderzeeboot

    The Book Thread

    I highly enjoyed James Stoddard's The High House and The False House.
  4. Onderzeeboot

    General Print this Wizards! (So I can put it in my cube)

    I had a vision tonight... Dark Desires {3}{B} Sorcery If you spent {U/R} to cast Dark Desires, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. Target player sacrifices a creature. If you spent only {B} to cast Dark Desires, return...
  5. Onderzeeboot

    General Riptidelab mostly-custom cube attempt #1

    The end goal is a cube that is a pleasure to draft and play with. A strong overal design goal isn't necessarily conducive to that goal. One need only look at the myriad of tribal cubes that have a strong theme, but often weak play since a tribes, for the most part, don't overlap. I think a...
  6. Onderzeeboot

    General Fun/Good/Interesting cards with flashback

    Eight power for five mana across four bodies. Twice. Well, the second time it costs more, but really, that's on par with Wolfir Silverhart's power to mana ratio.
  7. Onderzeeboot

    General Riptidelab mostly-custom cube attempt #1

    People! Please stop posting negative comments and give Lucre some time to address the constructive replies! :p Nah. You're thinking of set design. Cube design doesn't need as much of an identity. It can have one of course, but mechanics can be more insular. As long as they interact with some of...
  8. Onderzeeboot

    General Riptidelab mostly-custom cube attempt #1

    You are completely missing his point here, which is that drafter will end up with only 1 or 2 Bookmark cards in their deck, and remembering those should not be a problem. Not knowing the Bookmark cards in a cube is no more of a problem than not knowing other cards in the cube. I agree that it's...
  9. Onderzeeboot

    General Revisiting "Squadroning"

    Yeah, I can see that. I might change my mind over time. It does make the Firedrinker a higher pick, precisely because you get two cards for the price of one.
  10. Onderzeeboot

    General Riptidelab mostly-custom cube attempt #1

    Sorry, I was totally evaluating it's merits as an ability that has to see print. I still really don't like the mechanic from that point of view. I agree though that in a cube you have much, much more control over your draft environment. One Bookmark card per color stapled onto a basic effect is...
  11. Onderzeeboot

    General Need Help with the Design Skeleton of a Cube.

    Keep in mind that handing out multiple guildgates will ensure control/midrange strategies are naturally stronger in your environment, as the enters the battlefield tapped clause sucks in aggro decks. Artifact fixing of the 2-/3-mana variety likewise promotes control/midrange strategies.
  12. Onderzeeboot

    General Riptidelab mostly-custom cube attempt #1

    Buyback is the ultimate "returning" mechanic of course. Oh wait, returning returning mechanics you say... :) Uh... I love flashback, entwine, proliferate, ninjutsu, provoke, overload, channel, cycling, splice onto (anything but arcane plzthnx)
  13. Onderzeeboot

    General Revisiting "Squadroning"

    Blue aggro is kind of at odds with the color's philosophy. The building blocks are there, but it takes so much space away from traditional control strategies that I also want to support. Cloudfin Raptor is the most interesting of the blue one-drops for me (took me a while to realize this)...
  14. Onderzeeboot

    General Revisiting "Squadroning"

    Firedrinker Satyr is a good card in mono red aggro, but it's not a card that makes the deck interesting or able to have cross-synergies with other themes. It's not a card that I would squadron quickly. Stromkirk Noble is more interesting in my mind, because it's roughly the same power level, but...
  15. Onderzeeboot

    General Riptidelab mostly-custom cube attempt #1

    I just think Bookmark in general is a horrible mechanic. Imagine starting each game with a hand of 11 cards, but four of them you can't look at, you just have to remember what they do. Except when you get to cast them, then you can look them up and figure out whether you want to cast them. I...
  16. Onderzeeboot

    General Revisiting "Squadroning"

    Kidding, kidding guys :P Pod and Artist were in my original hypothetical squadroning lineup, but not anymore.
  17. Onderzeeboot

    General Need Help with the Design Skeleton of a Cube.

    Awesome Laz, that was indeed the article I was looking for! Edit: That was a pretty nice example of Dunglish I gave there. "Find it back" is a literal translation of the Dutch word "terugvinden". I think it should be "find it again" in English, right?
  18. Onderzeeboot

    General Need Help with the Design Skeleton of a Cube.

    Shit. I remember reading an excellent article where the mana fixing options in both Ravnica blocks and Shards of Alara was compared, but I can't for the life of me find it back...
  19. Onderzeeboot

    General Revisiting "Squadroning"

    I contemplated it, because Welder is also in my cube, but man, that card can do really, really nasty things. I think it's good enough on its own? Haha, in hindsight it seems a bit silly to not squadron Welder because of power concerns, but have no problems with squadroning Birthing Pod or...
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