Search results

  1. K

    General Fight Club

    I would hard agree if it wasn't specifically for Fastbond and Exploration going with Gitrog so well and the deck tending towards larger spots on the curve - I'm trying to think of another case where I'm as comfy running a 5-drop as I would a 3-drop and I just can't Edit: Also, definitely agree...
  2. K

    General Fight Club

    Gitrog draws you so many cards and for me that's the critical difference. Like, if you're running a lands package, the 2 mana difference is pretty negligible - Gitrog can come down on 3 pretty easily if you're doing the whole Fastbond/Exploration thing, and then it's constant gas. You will lose...
  3. K

    General Fight Club

    Ignoring power level reasons, Uurg says "Gitrog was too good for my cube", and I'd expect to see other effects that chuck lands in the bin (Definitely fetches, probably triomes or other Cycling lands, KotR, Elvish Reclaimer, maybe some Deserts) or benefit from lands in the bin (LftL, Crucible)...
  4. K

    Card/Deck [MCD] Let's talk about tricks, baby!

    I have no idea how I forgot about Bloodrush! I run the Shaman and can attest to it's utility. Sweet in aggro, getting it back just once can prevent a mediocre draw step from costing you the game. Strangest play was swinging in with it, having it Disfigure'd before blockers, Kari Zev triggering...
  5. K

    General Alternative Posting Systems

    I feel like some of these deserve updates to fit the ever-evolving internet Additions in red
  6. K

    The Smooth Twin Cube

    You have excellent taste Have you considered sleeving the pairs together during storage/drafts? You can fit two double sleeved magic cards (KMC inner, Dragonshield outer) inside a 7-Wonders card sleeve (Mayday Magnum 65*100s are the most available around me but I think FFG makes more durable...
  7. K

    General CBS

    Maybe instead of coming in attached to a 2/2 white cat, the come in attached to an x/x (colour) where x is the mana cost of the aura and (colour) is the colour of the aura? So Aqueous Form is an unblockable 1/1 that scrys, Blessing of the Nephilim is an Isamaru, etc. Is this the mythical cube...
  8. K

    General CBS

    this My favourite standard deck ever? I think I owned the lands and like, 8 cards. Everything else was on loan from like 5 other people, all of whom I was loaning stuff to in turn. Opinions about the latest stuff to happen on the pro tour, "How many copies of x is Chapin playing?" "What jank...
  9. K

    General Post your Favourite Unusual Archetype/s

    I for one would want ways to make sure lands weren't a dead draw (Retrace, filtering, spellshapers) and would depower aggro as an entire theatre. Level Up was a great way to set the pace of RoE limited, and while I wouldn't run those cards (with maybe two exceptions), Outlast did a very similar...
  10. K

    General Post your Favourite Unusual Archetype/s

    I come to you not with an archetype, but with the vague hope of one. A few things have happened since Mown blew my mind with that Sylvia Brightspear - I have tracked down and acquired a Faldorn, even though it's LP, and along with it came an Astral Dragon and Ebondeath. Plus, I do really want to...
  11. K

    General Custom Cards: The Lab

    I would like to second Rusje's sentiment here. I too really like getting into extended discussion on the merits and pitfalls of cards, archetypes, design approaches, and it really sucks that genuine rancor comes into those conversations - I personally cannot see how an opinion or perspective on...
  12. K

    General CBS

    There has been, in my experience, a massive massive nosedive in the quality and diversity of Limited and Constructed formats since 2016. Apart from a very brief window (DOM, GRN, RNA), my draft experience with every set has felt very on-rails, with pick to pick, pack to pack decision making...
  13. K

    Card/Deck Single Card Spotlight

    The big thing that makes me shy away from JTMS is just how miserable you feel when your opponent +2's and leaves the card there. Its like "Well, I'm not getting out from under this next turn either..." - but they're not rapidly advancing to a win themselves because his ult's so far away, and...
  14. K

    Card/Deck [MCD] Let's talk about tricks, baby!

    Harm's Way is the kind of design I love in Magic. I opened it in my m10 prerelease pool and was like "Okay, seems decent enough, I guess I'll run it as a bit of filler" and then I got to play it. Wow. It keeps surprising you with just how many ways you can use it to eke out a bit of advantage...
  15. K

    General Fight Club

    I actually hard agree with everything you've said here, and this is the exact reasoning for why I'd run the 2/1 in my list but not the regrowth. I think, in the end, the disagreement had nothing to do with our respective evaluations of the cards in questions, but our personal definition/usage of...
  16. K

    General Custom Cards: The Lab

    Apologies all for setting this off - still new and unaware of the personalities around here. Did not anticipate this kind of escalation from a custom concept in the wrong thread. Hoping we can get back to comfy asap. Happy to receive any input on my conduct via PM as well, would rather not...
  17. K

    General Fight Club

    Thank-you for a really well put together response, genuinely appreciate it a great deal. Also very happy to discover we don't disagree as much as we might have :) I don't think the 'infinite' regrowth is a problem card, just that it has a significantly higher ceiling than the 2/1 with retrace...
  18. K

    General Custom Cards: The Lab

    Let me make my opinion very clear. I would play this card in my cube - its why I threw it out there as the first idea that came to mind when Mown pointed out that Retrace could go on permanents. I do not have a very powerful cube. It would be a slight upgrade to Gravecrawler in that specific...
  19. K

    General Fight Club

    Maybe we're too used to different environments, but so many of my cube games do have a resource war element to them - not necessarily attrition, but knowing that you have to play around your or your opponent's outs. Like mono red holding onto Magmatic Sinkhole to get that Exalted Angel, keeping...
  20. K

    General Custom Cards: The Lab

    My bad, I worded that very poorly. Its more the play pattern when it comes to the werewolf mechanic/Daybound. Like, imagine the following: Loamy Mound Tribal Land - Plains Mountain Giant Daybound // Loamdragger Giant Land Creature - Plains Mountain Giant Nightbound Trample 7/6 Works just fine...
Top