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  1. B

    General Fight Club

    while it’s true most white enchantments don’t support delirium, there are a few in other colors that do… Standstill Dead Weight Seal of Fire Unbridled Growth
  2. B

    General Fight Club

    yeah i’d write in Grief or none of the above as option C for black 4 drop
  3. B

    Sets (MID) Innistrad: Midnight Hunt

    what this sounds like to me is that you need to go up to 4-6 sets of fetches :mp:
  4. B

    Sets (MID) Innistrad: Midnight Hunt

    i love a good blink discussion, it’s got so many knobs and dials to tune in for the designer. for reference, my blink package: Charming Prince Flickerwisp Restoration Angel Ephemerate Soulherder Then i see recursion to the battlefield as an intersection with blink (and black) which also...
  5. B

    Sets (MID) Innistrad: Midnight Hunt

    it also costs 4 which is just a lot of mana. still solid though
  6. B

    Sets (MID) Innistrad: Midnight Hunt

    yes. and i use it the same way in a cube context.
  7. B

    Sets (MID) Innistrad: Midnight Hunt

    thankfully there’s like 4-5 lower power variants of the “tokens/counters/lands/other stuff pivot” at 3 mana now, so the temptation to drop her like a cluster bomb on an innocent retail cube should be pretty easy to resist these days
  8. B

    Sets (MID) Innistrad: Midnight Hunt

    Tireless Tracker is the gold standard of what a fair card should be in my mind. It provides you value over time and moves the game forward with its strong attacks. I mean fair in the sense that attacking with creatures to win the game is fair, as opposed to making infinite mana or lethal storm...
  9. B

    Card/Deck Single Card Spotlight

    notably, a lot of the constructed decks that used Velomachus were cheating him out in order to cheat other stuff out. very much a bad fair card, but a cool unfair card. like zoss said, seven mana is a LOT
  10. B

    General Fight Club

    first one: why not both? second one: yawg
  11. B

    Sets (MID) Innistrad: Midnight Hunt

    tireless tracker is fair, it’s just stronger
  12. B

    Sets (MID) Innistrad: Midnight Hunt

    bands with other tokens, phasing 6, new border landwalk, protection from pushed mythics
  13. B

    Sets (MID) Innistrad: Midnight Hunt

    he’s the Ramunap Excavator everyone’s low power cube has always wanted
  14. B

    Sets (MID) Innistrad: Midnight Hunt

    These are kind of a sliding scale of power too, which is nice because you can have a similar effect at any power level. I think Ramunap Excavator is getting there too with the release of Eccentric Farmer
  15. B

    Sets (MID) Innistrad: Midnight Hunt

    yeah i’m with you here. if tireless tracker didn’t exist, this would easily have its spot for me. very cool card that has broad applications as a synergy multi-pivot, and the power level is good but fair.
  16. B

    Sets [MIC] Midnight (Hunt) Innistrad - Commander

    i’d be OK with 2/2 for UB tbh, i do like the abilities
  17. B

    Sets [MIC] Midnight (Hunt) Innistrad - Commander

    the turtle is frickin awesome, i say the set is a success if that’s all we get from it
  18. B

    General Fight Club

    my hope for the card is that it works well as a fair toolbox. like some of the creatures i mentioned earlier aren’t instant wins, but they are generally build around type cards, and there’s quite a few of these creatures in GWx, being the “many creatures” guild. some more examples of toolbox...
  19. B

    Sets [MIC] Midnight (Hunt) Innistrad - Commander

    yeah other than the turtle these are pretty :edh: please don’t run burst mill in your cubes thx
  20. B

    General Fight Club

    will do! i’m very optimistic. holding up 2 mana can represent a lot of stuff in my format (such as Clues) and my hope is this plays really nice in decks like Bant Blink that want to find the Soulherder or Omnath or Titania or whatever engine critter you need to break through and start...
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