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    General CBS

    i do a walkthrough of the cube usually a night or two before draft night to make sure i’m not missing cards, all my orders came in, etc. sometimes you actually find stuff, like, on my last walkthrough i discovered i don’t actually own Journey to Nowhere
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    Alvoi's Cube

    varolz is awesome, highly recommend. i cut him for power level but he’s very cool to build around in lower power
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    Sets (MH2) Modern Horizons 2 Previews

    i personally just don’t run hand disruption since there are no on the stack combos to police anyway (except control wincon Thassa’s Oracle but no turbo self mill to make it a fast combo). i think Grief is really good, but i’m not interested in ripping stuff out of hands on cube night. and yeah...
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    General Number of new and reprinted cards per year

    i can’t imagine trying to keep up with multiple formats in 2021. as a boomer who only cubes at small size/high power, i have the privilege of ignoring like 99% of all new cards.
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    General Delirium as a mechanic or archetype in cube

    fetch lands at common to support delirium, do it hasbro you cowards
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    General Delirium as a mechanic or archetype in cube

    i’d go with both if i felt i needed the extra support. as is, i actually really like how you can just run out Seal proactively whenever, and crack it for free later. i think it’s a unique play pattern that other Shocks don’t have. But Tarfire is just Shock but better for these odd synergy purposes.
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    General Delirium as a mechanic or archetype in cube

    i agree with Sigh’s assertion that the simplest path to Delirium is land + creature + instant + sorcery. it certainly helps to run other stuff, but those 4 types are gonna be your bread and butter about 80% of the time. just make sure you have plenty of cheap ones so it’s not hard to get there...
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    General Delirium as a mechanic or archetype in cube

    flooting is indeed a stupid fast way to do it, as you get a sorcery + whatever you discard in the bin immediately. if you cracked a fetch to cast flooting, you may have t1 delirium already! EDIT: that said, Seal of Fire is actually really good and you should probably run it regardless of synergy
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    General Delirium as a mechanic or archetype in cube

    including lots of cheap spells, as well as a fetch-centric mana base, helps immensely with delirium. additionally, while they certainly clash a bit with delirium, escape and delve cards are great in the same environments where delirium is great, because in either case you’re quickly filling the...
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    Inscho's Graveyard Combo Cube

    living death would be a perfect 5c archetype for the gy combo cube! EDIT: i think reconstruct history is pure gas if your format has 4 mana to spend at sorcery speed recurring stuff. it’s like a reverse cataclysm in how you build around it which is very fun.
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    General What is "higher power level"?

    mad ups from one Timmy to another!
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    Sets (MH2) Modern Horizons 2 Testing/Includes Thread

    fwiw i swapped out Forked Bolt for it
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    Alvoi's Cube

    well, it depends how you build your archetypes. i’d hope you are providing cross pivots across all colors and not just siloing archetypes into a specific on rails build. for example, if you’re running cards that make Thallids in GWB, maybe you sprinkle in cards that proliferate in UG so you can...
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    Alvoi's Cube

    welcome to the forums and i am glad you seem to be getting lots of ideas for your cube here! i just want to chime in on one small thing i noticed in a previous post, you mentioned that the fixing feels “too good.” i think this is something you may want to consider. why is it a problem if people...
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    Inscho's Graveyard Combo Cube

    i am working on fleshing out 5c as a “large archetype” in my own cube, here is what i’m currently running to support it: 20 fetches and 20 duals at 4player size, to me having the best possible fixing is step one of getting this to happen. it’s the “enabler” if you will. if you want to count...
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    Sets (MH2) Modern Horizons 2 Testing/Includes Thread

    this set actually has me testing several cards that are not in it just to go alongside the new stuff, which is fun. the main thing MH2 does for me is enable further development of Domain/Converge/Niv pile as a big archetype in my cube. part of that is adding a third cycle of guild cards to give...
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    RiptideLab's Most Liked Posts - 100,000 Posts Edition

    i found an audio cassette on a park bench a couple years back that was just labeled “cube 2 of 6” and contained enciphered instructions for drafting and playing a BTP member’s cube... but the speaker noted that the list was on a different cassette
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    General What is "higher power level"?

    i would add to that, when you get into higher power environments, people just aren’t spending 5-6 mana on a single spell, period, outside of corner cases. for example, many people on Brainstorming cubes will tell you something like “Dreadhorde Arcanist is my favorite blue Baneslayer,” and yes...
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    RiptideLab's Most Liked Posts - 100,000 Posts Edition

    oh it’s real, but when one of them started posting about the perpetual drafting machine she’d invented to work in tandem with her machine-learning self-curating cube... the powers that be “disappeared” the whole site
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    General What is "higher power level"?

    like others have said, there’s a ton of dimensions to it, but i find the two generally most useful dimensions are: 1. how FAST will i die in this environment if i do nothing? (turn 3? turn 7?) i would call this “speed.” or whatever, i’m not trying to establish new standard terms here. 2. how...
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