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  1. inscho

    General (SNC) Streets of New Capenna Previews

    Awesome!!!!
  2. inscho

    Card/Deck Single Card Spotlight

    I will add that that its general utility decreases the higher your mana curve is. For instance, you'd like to be able to play it on turn 3 before playing a land for the turn so that you can play a land, 1 drop, or 2 drop off the trigger...then you can sacrifice it on turn 5-6, get the token and...
  3. inscho

    Card/Deck Single Card Spotlight

    I like it. It's solid for delirium, great with welders and other artifact support. It appreciate how it incentivizes aggressive/low mana curves....which is a nice quality for a card that also offers Ichor Wellspring-like durdletown action. It's fun with things like Shepherd of the Flock...
  4. inscho

    Card/Deck Single Card Spotlight

    Titania, Protector of Argoth Gut check: how reasonable and fun is Titania these days? I know it'd be good in my environment. It's been on my personal "banned" list for years....but my format's speed is picking up, removal is getting a bit better, and Multani, Yavimaya's Avatar is feeling a...
  5. inscho

    General Show me your discard and graveyard synergies

    Yeah, my blue and red spell suite is centered around looting rather than spell volume. I cut most of the spell volume support cards like Young Pyromancer, Magmatic Channeler, Saheeli Sublime Artificer and Monastery Mentor. I don't support Magecraft. I run Careful Study instead of Ponder...
  6. inscho

    General Show me your discard and graveyard synergies

    I've run Rielle since Ikoria was released, and it has historically been an overperformer for me. Before Containment Construct was printed it was the primary weaponizer of the izzet discard deck in my cube. The lack of evasion and 3 toughness usually keeps it out of combat in my experience. It's...
  7. inscho

    "Fast" multiplayer cube

    I really really like Smith, but it requires such a high density of artifacts to be good. It has bounced in and out of my list a lot. About 25% of my cube are artifacts or produce artifacts and that still doesn't feel like enough. Nan is at about 19% in the multiplayer cube 22% in the 1v1 list...
  8. inscho

    General Show me your discard and graveyard synergies

    Yeah, most of those are pretty high octane in the right context. My dredge and discard/madness oriented aggro decks can be stupid fast. It's easy enough to dial up the power of discard and graveyard strategies in black and red based guilds by omitting efficient exiling effects (graveyard and...
  9. inscho

    General Weekly Fun Q: What is your most expensive card?

    Probably my Alpha Berserk. I had a couple years where I ran a tricked out peasant cube, with all alpha and beta versions of cards. Then when I retired that list to start the GCC, I sold all of them to fund it. The berserk was in the peasant cube and carried over and that’s why I still have it...
  10. inscho

    Sets (NEO) Kamigawa: Neon Dynasty Previews

    Ah, so that's why you won :D
  11. inscho

    Card/Deck Single Card Spotlight

    I'll echo this sentiment. Arkbow never worked out for me.
  12. inscho

    General CBS

    Boseiju is super absurd for constructed formats, but I'm not really worried about any of the cycle being problematic in my cube. I'll only be cubing boseiju and eiganjo for now, but I'm picking up one of each just in case.
  13. inscho

    Card/Deck Single Card Spotlight

    Yeah it’s perfect thematically for my cube, but won’t touch it
  14. inscho

    General Fight Club

    I meant to acknowledge that shelldock and windbrisk are easily the best and super playable
  15. inscho

    General Fight Club

    Mosswort Bridge is borderline. The others aren’t really playable
  16. inscho

    General Fight Club

    Windbrisk Heights is great. Swinging with three creatures isn’t that difficult, and sometimes you swing when you wouldn’t normally attack to net the hideaway card. My favorite part is that you can rebuy it with: kor skyfisher Shepherd of the flock Flickerwisp Felidar guardian And can be...
  17. inscho

    Inscho's Graveyard Combo Cube

    v4 is here V3 retired here Nearly a 130 card difference. Higher power, faster mana, more combos, more artifacts, more disruption, removed a host of awkward low impact synergy pieces. Still tinkering away, but the High Test was just too exciting to maintain as a separate side sketch. It always...
  18. inscho

    General Fight Club

    Yeah, I’m sold. Kamigawa is such a game changer
  19. inscho

    General Fight Club

    genesis chamber Spawning pit Can make it large quick!
  20. inscho

    General Fight Club

    Definitely prefer the turtle. I agree with @LadyMapi that the hulk always felt a little too spendy. Having ward 4 is kind of huge for this type of creature I didn’t see this spoil, so now I’m thinking about how it fits in my cube! Edit: wow, it gets a counter for each artifact that enters the...
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