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  1. Zoss

    General Alternate Wins in Fair Cubes

    Krark-Clan Ironworks is a fair card that allows you to do some fantastically dumb things like sacrifice Scrap Trawler and Myr Retriever at the same time and use their abilities to get the other back. Edit: The B&R sums it up pretty well and probably better than I do, though it doesn't go into...
  2. Zoss

    General Alternate Wins in Fair Cubes

    Perhaps more than agency per se it's a matter of predictability. Generally speaking I'm fine if someone bluffs a lack of removal and takes out the lynchpin of my strategy just when I decide to go shields-down; when they rip the same answer off the top of their library it feels less earned...
  3. Zoss

    General Favorite Cards You Don't Run

    The thing for me is that cycling as an archetype is really hard to support. I'm only actively looking to cycle cards that cost {1} to cycle; any more and I want to be casting them for the card the overwhelming majority of the time, as the rate becomes pretty bad. However, most of the cycling {1}...
  4. Zoss

    General Favorite Cards You Don't Run

    Astral Slide Astral Slide and friends just do not work without really warping your cube around them, unfortunately.
  5. Zoss

    General Alternate Wins in Fair Cubes

    I'm going to go back to a set of classic arguments here--I voted for Kiki, Tendrils, and Warp World, for three different reasons. Kiki and other two card combos, especially with cards that just aren't excellent on their own, are not my cup of tea because they're overly centralizing. In...
  6. Zoss

    General Fight Club

    Jumping on the bandwagon to vote for Rankle on the grounds that he has a higher floor and a lower ceiling and so can't really ruin games the way Yawg can.
  7. Zoss

    Non-White Graveyard Party

    You're welcome! Something like Lazotep Reaver or Grim Initiate can support some of those strategies as well. Also, context matters--Orzhov Enforcers can play as an aggro card if you're running Ninjas, for example. But again, I want to emphasize that these recommendations are just...
  8. Zoss

    Non-White Graveyard Party

    I think that what's going on with the "aggro problem" isn't that you don't have enough one-drops per se; as in retail limited, aggro decks starting on 2 are perfectly viable, provided that you build the format with them in mind and are looking at the correct power band to support that, which you...
  9. Zoss

    General Do you enjoy playing Chess?

    I'm with Sigh, cup stacking was really big for about a month and I don't think things get much simpler than placing cups on top of one another. Maybe it would be harder for chess to break into the zeitgeist now than previously, but it's also so hard to separate what portion of that is due to...
  10. Zoss

    The TV Thread

    Iirc it was because he was declared elf-friend by Galadriel. My personal opinion, however, was that Legolas simply refused to leave without him and threw a big fit until Thranduil caved.
  11. Zoss

    General Fight Club

    Flash is a good keyword. How many of your cards are engines? If you have few of them then Flashifism can be straight up better than Silkwrap. But generally speaking Silkwrap is a cleaner answer, as blacksmithy said.
  12. Zoss

    General Fight Club

    Thanks! I think you've confirmed my thoughts on it, and yeah, reigning in my complexity budget is a priority of mine. I have the alt art versions of both cards, though, and they're each terrific. (But yes, the Gold Dragon's art is part of why I'm even contemplating the switch. If I'm going to...
  13. Zoss

    General Fight Club

    Thanks for the suggestions! And so sorry for just leaving that to sit. I think my winner is probably Planar Cleansing, as Austere Command is quite strong and Catastrophe seems game-ending in the wrong ways (strong both when you're ahead and when you're behind, and I like my wraths a little...
  14. Zoss

    General Silver bordered cards

    Stack of Paperwork! It's fun.
  15. Zoss

    General Silver bordered cards

    Seconding what others have said, More or Less is, to me, the most Blue spell ever printed, along with being a really good combat trick. And echoing the warning against Clocknapper, as it's really easy to "accidentally" win with it.
  16. Zoss

    General Fight Club

    Good point on exiling! Had missed that.
  17. Zoss

    General Fight Club

    Kirtar's Wrath Vs. Descend upon the sinful I know, I know, six mana wraths with conditional upside are not normally what people are going to want, but humor me. I'm worried that if my environment wants a six mana wrath, however, that possibly getting a 4/4 flier out of the deal might be too...
  18. Zoss

    Sets (MID) Innistrad: Midnight Hunt

    Standard will power down when Eldraine rotates, they said. It'll be fun, they said. Again, though, I'm very much here for these cards. I'm not sure they're in the right direction power level wise for my cube, but I'm glad they exist. Or maybe I just have to make a second cube to give them a...
  19. Zoss

    Sets (MID) Innistrad: Midnight Hunt

    Also, isn't this someone's custom?
  20. Zoss

    Sets (MID) Innistrad: Midnight Hunt

    So it begins. ... In all honesty, I'm actually really excited by these cards for a lot of the same reasons shamizy is! My only gripe is how the flavor text on Join the Dance would have read a lot better if it reversed the order of its text and took out the dumb hyphenation, i.e. "We can go...
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