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  1. Zoss

    General CBS

    :texas: Yeah, I'm just snowing you here. I mean, I don't know for sure that I'm wrong, but c'mon.
  2. Zoss

    Sets (MID) Innistrad: Midnight Hunt

    Oh, for sure I don't think that there are going to be any in 2022. However, I think that DFCs are going to show up more often than in the past. Instead of just being an Innistrad thing, my sense is that they're going to be used every few years or so as evidenced by how liberally MDFCs were used...
  3. Zoss

    General CBS

    Oh! That's actually a piece of D&D lore! Storm Giants don't believe in personal ownership of the land, so it's not theirs, just a hall they can be find in. Good catch, though, I didn't get that the first time! :btg:
  4. Zoss

    Sets (MID) Innistrad: Midnight Hunt

    https://www.google.com/url?sa=t&source=web&rct=j&url=https://www.dragonshield.com/webshop/solid-color-sleeves/44-dragon-shield-classic-clear.html&ved=2ahUKEwinnLWUsoLzAhVtkuAKHUuAC0EQFnoECEYQAQ&usg=AOvVaw04meMU9H--LQ-6DaK8mn7x Let's not talk like clear sleeves don't exist. Sleeving up a DFC in...
  5. Zoss

    General Fight Club

    Thanks! Just wanted to make sure I wasn't going absolutely bonkers because I feel like I see Concoction a fair bit. Sure, it definitely does the synergy thing, but it just gets outclassed by so many cards, even down to straight-up Murder, I think, that it felt like a really niche pickup.
  6. Zoss

    General Fight Club

    Can someone explain to me why Sinister Concoction is good? Is it mostly considered good because Bone Shards has only been around for a little while? The cost seems prohibitively high for the effect (guaranteed 2-for-1, unlike, say, Spark Harvest or Baleful Mastery which can be 1-for-1s if you're...
  7. Zoss

    Card/Deck Single Card Spotlight

    I ran Velrun Velomachus Lorehold for a bit and yeah, he gets things done. However, seven mana is a lot and also more often than not he suffers from what I call Swole Lad Syndrome in that the 5/5 flying haste body is often far more relevant than anything else he brings to the table. I've switched...
  8. Zoss

    Sets [MIC] Midnight (Hunt) Innistrad - Commander

    Gorex, the Tombshell looks sweet! Like a much lower powered Ethereal Forager but with some nice resilience through the death trigger. I think this will replace Tombstalker for me as a flexible reanimation target that can also get hardcast when things line up.
  9. Zoss

    General Fight Club

    Yeah, Miscalculation is just crazy, it's too much for me, lol. At least with Censor you can kind of sort of play around it. I'm not opposed to hard counters like counterspell--the cost is enough downside--but if a spell is going to be splashable I want that to come with a cost. And agreed that...
  10. Zoss

    General Fight Club

    Censor counterspell Is Censor better than Counterspell, or am I just crazy? I feel that most decks in cubes including decent numbers of spells with cmc 4 or greater are going to want to cast those spells on curve, at which point Censor seems better to me due to the cycling and the less...
  11. Zoss

    General Fight Club

    Mirri, Weatherlight Duelist If you're looking for a card that's at a "reasonable" power level that changes how games play without being too weird, I'd suggest Mirri, Weatherlight Duelist. She's also a decently statted body.
  12. Zoss

    General Selling Collection

    I think I'd be interested, but the big question is how much it's going to be! Where do you ballpark your collection at under the discount you're offering--four digits or five? How soon would you like to sell? This week, this month, this year? The answer will also probably affect who's...
  13. Zoss

    General Silver bordered cards

    "JUDGE! Slow play from my opponent!" "...oookay, it's 7:41, so now it's officially night, so I cast this spell as Lightning Bolt." "JUUUUUUDGE!"
  14. Zoss

    Warhammer 40k Themed Custom Cube

    What if Markerlight read "throw X counters at your target. When damage is dealt to that target, remove that many markerlight counters from it. When you do, deal that much damage to it. Remove all counters at the end of the turn"? It's definitely wordier, but you have more control over it--a 1/3...
  15. Zoss

    Sets (MID) Innistrad: Midnight Hunt

    Thing In The Egg
  16. Zoss

    Sets (MID) Innistrad: Midnight Hunt

    wat. This seems... really fair? If you're running Heroic then it's a cool pickup for sure. I don't think I like this better than my boy Rem, but its sure going to be fun to throw this at even a relatively small body and totally swing the game. The only thing this doesn't grant is flying, so...
  17. Zoss

    Sets (MID) Innistrad: Midnight Hunt

    Make it! You mentioned it first, so I think that means you have first dibs.
  18. Zoss

    Sets (MID) Innistrad: Midnight Hunt

    Oh, I agree that there's a lot of pushed stuff that I don't want to touch with a 20-foot pole. Don't let your Intrepid Adversaries tempt speak to me or my cube ever again, lol. However, for every wall of text and obvious constructed novel plant there's a Turn the Earth, Candlegrove Witch, Augur...
  19. Zoss

    Sets (MID) Innistrad: Midnight Hunt

    Is it just me or is there more stuff in this set for cube than MH2? Can we give it the award for Cube Expansion Of The Year and be done with it? I already have like 20 cards that I'm really really interested in playing and then another 10-15 that are at varying levels of consideration beyond...
  20. Zoss

    Sets (MID) Innistrad: Midnight Hunt

    Freaking amazing. I should have known that trying to publish a cube during spoiler season would be rough, but damn. Rem is a nice upgrade over Skyknight Legionnaire, a card that's near and dear to my heart, without being too grossly pushed. Solid include. Teferi is as Teferi always is...
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