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  1. inscho

    "Fast" multiplayer cube

    I love Tangle Wire, but it paints a pretty big target on your face in multiplayer. Since it's a softer effect that's more a tempo gain it might not be worth the returned fire it brings. I like it a lot in 1v1, because it can buy you valuable time to sneak in with aggressive creatures or give you...
  2. inscho

    Sets (VOW) Crimson Vow Testing/Includes Thread

    You forgot the OG flicker
  3. inscho

    Inscho's Graveyard Combo Cube

    Some changes incorporating the thoughts from the other day: Out: Elspeth Conquers Death Caste Ardenvale Archaeomancer Zombie Infestation Braids, Cabal Minion Victimize Heart-Piercer Manticore Ruin Grinder Immolating Gyre Radha, Heart of Keld Borborygmos Enraged Spawning Pit God-Pharoah's Gift...
  4. inscho

    Inscho's Graveyard Combo Cube

    Small change: Out: Phyrexian Revoker In: Signal Pest I like Revoker, but I don't run a high volume of planeswalkers or autonomously backbreaking permanents. Most cards in my cube rely on other cards to be good. There's no Survival of the Fittest or Recurring Nightmare and there's not a lot...
  5. inscho

    Inscho's Graveyard Combo Cube

    I can understand your rationale. For now, I really like the duo of the Mage and Emry asserting the trinkets subtheme in blue. There's some overlap between the two, but Emry requires a certain volume of artifacts in your deck unlike the Mage. Decks that only have a small toolbox of key artifacts...
  6. inscho

    Card/Deck Low Power Card Spotlight

    I love Yidaro. It’s pretty indispensable in my cube alongside cards like Sneak Attack, Oath of Druids, and See the Unwritten In general, I really like Yidaro in ramp and control decks. I don’t care about the free cast so much. It’s just nice to cycle away in the early game when you need other...
  7. inscho

    General Poll: How many lands in your 360?

    Currently at 384 so I’m just posting here. I run 40 fixing lands and 14 “Utility” lands. I run 57 artifacts with colorless casting cost for context.
  8. inscho

    Inscho's Graveyard Combo Cube

    That’s a great point. What I didn’t say was that I was considering including borrower alongside Venser, Shaper Savant. Venser can do some cute things like returns itself like Kor Skyfisher for things like Welcoming Vampire, but also remands a spell or bounces lands…which is brutal with blink...
  9. inscho

    Inscho's Graveyard Combo Cube

    I've never thought highly of skirge tbh, is it any good? It is pretty saucy with Cranial Plating and Nettlecyst….but seems pretty underwhelming otherwise. I’m pretty sure I’m going to give borrower a go in place of Barrin, Tolarian Archemage. But I’m not sure how it promotes creature fall? I...
  10. inscho

    Inscho's Graveyard Combo Cube

    Yeah, you are right. That said, it’s never felt quite right when I’ve tried to run it in the past. SFM would likely outshine Trinket Mage/Emry in a tempo build making blue’s contributions less appealing….when the goal is to incentivize leaning into blue. If I raised the power level of my cube...
  11. inscho

    Inscho's Graveyard Combo Cube

    I've been thinking some more about Azorius Tempo. I definitely have most of the basic components to support a functional tempo deck, but I think it could use some small tweaks to really bring it together. I'm trying to think of how to clarify the archetype so this will be a bit of a ramble...
  12. inscho

    Inscho's Graveyard Combo Cube

    Sorry for the double-post, but I wanted to add my Crimson Vow updates: Out: Militia Bugler Emeria Angel Cleansing Nova In: Welcoming Vampire Cemetery Protector By Invitation Only Welcoming Vampire: I was debating whether I wanted to run both this and Bygone Bishop, but I think I like both...
  13. inscho

    Inscho's Graveyard Combo Cube

    Made a few pre-draft changes: We got a 8-person cube night in on Monday. I followed @TrainmasterGT 's suggestion of running 384 cards and 3x16 packs. I realize that I'm not cubing often enough to be worried about variance, and wanted every card to have a chance to make an appearance. This...
  14. inscho

    General Fight Club

    I imagine that the devil would go to work in multiplayer It’s just a little more to keep track of than Judith
  15. inscho

    General Fight Club

    I find the devil has a wider range of applications. Judith is better at the aristocrats strategy, but the Devil also counts what your opponent does...so there's a punisher quality. I love Devil in my Rakdos section, because there's a lot of land sacrifice and welder shenanigans going on in...
  16. inscho

    The BEST Jumpstart Cube

    There’s winding way as well
  17. inscho

    General Spell Velocity Themes

    10 Land Stompy in Extended was my jam back in the day
  18. inscho

    Sets (VOW) Crimson Vow

    Disorder in the Court can soft lock your opponent out of combat if you have an Archaeomancer. This seems fairly versatile. Occult Epiphany is very interesting! Am I reading this right that you could pay 1U discarding something like a Scrapheap Scrounger and net 2 spirits??
  19. inscho

    Sequence Cube

    This is relevant to my interests. I'm looking forward to delving in deeper. At a glance, I think the artifact count is on the low side to support cards like: Arcbound Ravager Urza, Lord High Artificer Tolarian Academy Nettlecyst Armix, Filigree Thrasher Arcbound Tracker Goblin Engineer These...
  20. inscho

    General "Looking for a card"-Thread

    I'm a big fan of: Ojutai's Command You have so many good targets to recur: Snapcaster Mage Thassa's Oracle Cathar Commando Phantasmal Image Chaming Prince Watcher for Tomorrow Selfless Spirit Wall of Omens Epochrasite That’s enough of a range of targets to slot into a tempo or control deck...
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