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  1. inscho

    General Fight Club

    Both.
  2. inscho

    Inscho's Graveyard Combo Cube

    Wow, thanks for all of the great feedback! My main issue with the higher power list was that it was a very "on-rails" experience. I supported 30+ distinct archetypes, but there was really only one way to properly draft each one. It didn't allow for much creativity, and archetypes weren't...
  3. inscho

    Inscho's Graveyard Combo Cube

    In my ongoing attempts to push my cube's power level to the point just before everything falls to shit...I'm currently mulling these changes over: Out: Seasoned Hallowblade Militia Bugler Felidar Guardian Decree of Justice Secluded Steppe Trinket Mage Vizier of Many Faces Neutralize Commit //...
  4. inscho

    General Using Cube Cobra statistics, what are the most unique cards in your list?

    (minus mh2 & strx) "Genius": Devastating Dreams Extractor Demon Lupine Prototype Trade Routes Trove Warden Turntimber Sower Watchers of the Dead "Spicy": Ancient Stirrings Ayula's Influence Death Cloud Grave Upheaval Loaming Shaman Mesmeric Orb Pentavus Phyrexian Triniform See the Unwritten...
  5. inscho

    General Fight Club

    When would you want unbridled growth over abundant? I mean I can think of some rare instances…unless I’m missing something…?
  6. inscho

    General "Looking for a card"-Thread

    tinybones, trinket thief trophy mage
  7. inscho

    General "Looking for a card"-Thread

    powerstone shard sky diamond moss diamond fire diamond charcoal diamond marble diamond lion's eye diamond
  8. inscho

    General "Looking for a card"-Thread

    thrilling discovery
  9. inscho

    General "Looking for a card"-Thread

    coveted prize Trash for treasure treasure nabber
  10. inscho

    General Secret Lair Spoilers

    Hot damn.
  11. inscho

    Sigh, again?

    Yeah, Flame Jab is not a game-closer. I like it best as a marginal trigger for other things....which probably has a little less weight in your cube without Young Pyromancer and prowess/magecraft dudes. I think Living Twister is a very clear signal in Gruul. Do you see the assault effects being...
  12. inscho

    Sigh, again?

    Flame Jab, Seismic Assault, Living Twister, and to a lesser extent Borbo is a lot of operational redundancy for one archetype. I think one could go, and Seismic is the least useful of these imo. It might be helpful to explore cards that can take advantage of the mechanic of discarding of...
  13. inscho

    Sigh, again?

    I'm not really a fan of Worm Harvest at your power level. I also think Spitting Image is a little on the slow side for your environment. Why Seismic Assault over Molten Vortex btw? Tectonic Reformation can probably go. It's pretty narrow in your list, and doesn't stand on its own. You would...
  14. inscho

    General The Fixing and I

    This actually touches on part of what I mean by restrictions breed creativity. Resourcefulness comes to mind a lot as something I enjoy during the draft process. If I have tons of flexibility in mana, I'm less impacted by the moves of my fellow drafters. If I'm more limited in mana, I have to be...
  15. inscho

    General The Fixing and I

    Yeah, this makes perfect sense with your mana base. I don't like the idea of this at all. I need "greedy" includes to come at a higher cost and for there to be a chance it doesn't work out. This also negates some of the tension you would get in signaling, and I particularly enjoy that dynamic.
  16. inscho

    [dbs's Mox Cube Seat H] inscho - I got mox, I got socks, and I'm ready for....cube talks

    Ah, I'm sure @Jason Waddell will sort it out. Hope my pool is closer to the 2nd than the 1st tho!
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