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  1. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    This is one of the better cards we've seen spoiled so far. It's like Young Pyromancer, but it makes flying tokens whenever you cast any second spell as opposed to only triggering off of instants and sorceries. I think this is going to be good in aggressive White strategies in cube. It's probably...
  2. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    Thanks, I hate reading those.
  3. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    This seems pretty good. It's not great by any means, but a steady stream of card draw in black midrange decks that can also be a finisher that draws a card if you can't keep it online seems like a nice meme to me. This feels a lot better than Thor on its base rate in my view.
  4. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    Soul-Scar Mage's prowess is way more relevant than any of the text on Thor's front end. It was the best aggro prowess creature other than Monastery Swiftspear when it was printed, and it goes a long way to making Spells Matter decks truly viable. Only one Prowess dude has surpassed Soul-Scar...
  5. TrainmasterGT

    General "Looking for a card"-Thread

    MmmmmmMMmmm good cards. Archon of Sun's GraceRestoration AngelBasri's LieutenantAngel of CondemnationAcademy RectorArena Rector I was hoping to list off like 10 awesome cards but I forgot how shallow White 4s are :( Luckily, I think this new White 4-drop card is cool and will be great when...
  6. TrainmasterGT

    Card/Deck Single Card Spotlight

    This card hasn't been good in 10 years.
  7. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    This can copy Planeswalkers, but you can't control both copies. I wish this was templated more like Spark Double where it can copy walkers and both versions stick around. However, this card is an absolute meme because it can copy any permanent. Want to copy sagas? Done. Broken artifacts...
  8. TrainmasterGT

    Card/Deck Single Card Spotlight

    Honestly you don't need to go deep on utility for them to be good- if you have landfall and whatnot they are fine for themselves especially because they become big beaters afterwards. If you want to add more powerful utility lands to complement these, I think Inventors' Fair, Maze of Ith...
  9. TrainmasterGT

    General "Looking for a card"-Thread

    Some other cool cards that can lead to Simic draw-go style decks: Void Grafter Prophet of Kruphix Fleetfeather Cockatrice Horizon Chimera
  10. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    I wonder how many equipments one would need in their deck before this card becomes viable. The art on this is too fun to pass up!
  11. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    How? I just said anyone here would probably already know how to do that. Heck, that's arguably what I'm trying to do with my cube right now! Granted, I'm simply trying to evoke the feeling of a specific standard format and not any one set, but I think the same basic principle applies. There...
  12. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    I upset some guy on instagram because I said this probably wasn't good in vintage cube. He didn't listen, which is fine, but then he called me close minded and my cube (which he has never even seen) boring. Because I said a 7 mana 6/6 that doesn't immediately do anything was not going to be good...
  13. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    That's also what I was referring to, I should have been clearer with my verbiage. Sorry for the confusion!
  14. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    I feel like that's something you'd want to find a larger outlet with which to share. I'm not sure anyone here (who isn't lurking) would really have an issue with making a set cube. Perhaps apply to become a CubeCobra content creator and post it there?
  15. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    If I remember correctly (which I do because I checked :p) we had like a 9 day back and forth about this. Side note: I love the World Tree. It's a hilarious card.
  16. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    I kind of like this card. It's like a reverse Tiana, Ship's Caretaker. It's a bit unfortunate that Koll only gives Tokens +1/+1 when they are enchanted or equipped- it would have been nice if he also gave that benefit to normal creatures. Still, he may be a playable equipment lord.
  17. TrainmasterGT

    General Fight Club

    I think in a slow, low power environment, deprive is definitely a shoo-in to many decks. Maybe a 65% play rate is generous for a non-controlling blue deck, but in a draw-go deck where you just want as many counterspells as possible, I can see it being good. A bad 2-mana hard counter is still a...
  18. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    Better yet, print these exact cards without the "enters the battlefield tapped" clause and we can finally have budget actual dual lands :D
  19. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    I think foretell looks super awesome. Mammoth Guy looks sweet. Boast is going to help encourage attacking. Changelings are good to see. The tribes don't seem super bad (although all of the statmonsters everyone is complaining about are mostly terrible except for the Angels). Looks like a good...
  20. TrainmasterGT

    Highball: Legacy of the Rails

    Digging Through Time, Part 5 It is finally time to finish this little adventure through the mechanics of the past half-decade. Adventures and Modal Double-Faced Cards have more potential than any other mechanic I have discussed so far to warp my cube environment. However, they are also some...
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