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  1. TrainmasterGT

    General Tinkerer's Cube (MTGA)

    The best part of the last cube they had on arena was the fact that it had playable control decks to beat all of the nonsense midrange cards from 2019 and 2020. The biggest problem with that cube was that it didn't have enough interaction. Removing interaction is a surefire way to sink an...
  2. TrainmasterGT

    Card/Deck How to Port Constructed Decks into a Cube Environment

    So, the point is actually neither of these things. I guess it's closer to the second, but even then, that's not really what I meant. By "Macro-Archetype Philosophy" I'm referring to cubes made with the sole intention of making sure that very basic Aggro, Midrange, and Control decks are fully...
  3. TrainmasterGT

    Highball: Legacy of the Rails

    Digging Through Time Part 5 & 1/2 Dragon-Nest Berserker by Lie Setiawan. He looks like he escaped from Khans block, does he not? I lied in the last part about being done talking about mechanics. I forgot Kaldheim was being released and I would need to write more. Kaldheim doesn't bring...
  4. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    I'd {T} that.
  5. TrainmasterGT

    Card/Deck How to Port Constructed Decks into a Cube Environment

    How to Port Constructed Decks into a Cube Environment Introduction Since the early days of Cube, fledgling designers have attempted to create environments with archetypes that resemble constructed decks. Vintage Cubers were the first to succeed in this task. The Vintage format's...
  6. TrainmasterGT

    Sets (KHM) Kaldheim Testing/Includes Thread

    This is a testing/includes thread. Post pictures or a text list using /c with what cards you plan to include and what cards you plan to test. Including: Including if I Open: Testing: Kaldheim has a lot of unique tools for Cubers, but the set's heavy tribal component makes most of the...
  7. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    No, I'm still going to make a dedicated testing thread when I have a chance. It's not fair to make future people read 19 pages of random chatter before they can see what cards people wanted to include. EDIT: Here is the Testing Thread
  8. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    You can also put the Runes on lands. They can enchant a Celestial Colonnade without falling off.
  9. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    Dragonkin Berserker actually does have reminder text on the normal pack version. Also, treasure and the like is deciduous these days. WOTC has always eschewed reminder text for non-evergreen keywords when there isn't otherwise room on the cards for text. Some examples include Saproling Burst...
  10. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    If that's your question, the only things that cross the line are cards that cost 3 or less mana or are named Questing Beast :p.
  11. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    This looks like a fun card. I don't think it's good enough for my cube, but Commander cubes would love this. This would also be good in your 2, 3, 7 cube!
  12. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    So... you're saying it's Prime Time for Prime Time?
  13. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    I should state before I get into any of this that my list up on Cube Cobra right now does not reflect what I'm planning on with my latest writings. I think the variation up on CC right now matches the majority of what I'm about to say, but if there are any incongruences, it's because that list...
  14. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    I think Dennis is a little better. I think a 4/5 Trample ETB Lightning Helix the opponent's face for 1CCC is going to be better on average than a 4/4 Flying Vigilance comes with suspend 1 Reave Soul suspend 2 Double Cleave if it lives for 1CCC. My reasoning is simple. Siege Rhino always does...
  15. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    They put Sphinx's Revelation on a land. How cool!
  16. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    It looks like you just had to wait a set :p
  17. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    Say what you want about the B/W Saga, it still isn't better than Dennis.
  18. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    We're seeing more of the Uncommon Land Cycle today: Karfell Port Land Karfell Port enters the battlefield tapped. {T}: Add {U} to your mana pool. {3}{U}{B}{B}, {T}: Sacrifice Karfell Port: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. Surtland...
  19. TrainmasterGT

    Sets [KHM] Kaldheim Official Previews

    This is quite possibly the best card in the set. It's a really powerful aggro dude in the sense that it can create a board state all by itself. While I think it's a little fragile as a 2/1, that's not really important on a Savannah Lion that makes an army by itself. It usually adds at least...
  20. TrainmasterGT

    General Fight Club

    Pact of Negation plays poorly in my experiences with the card. Even if you pay the mana, you still often lose the game on the subsequent turn(s). It is literally only good if it is protecting a winning card or combo that will finish the game before the {3}{U}{U} comes due.
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