I used to run the Urza's Saga version for the longest tine, but I recently switched to this one. The gold border looks really nice with the darker classic border in red. Also, Kai was the guy who made me and many others aware of the power of Wildfire.
I honestly don't think (and hope) all of these will be of constructed power level. Also, the way Gavin asked on twitter last year, it sounds like we will get a somewhat normal rarity distribution among those timeshifted cards:
https://mobile.twitter.com/gavinverhey/status/1186711267823636481...
Bob Ross is cool and the artwork looks awesome, but if they keep printing their secrets lair cards in that ugly as hell rare frame I am never going to purchase one card.
So, in Time Spiral remastered we will get modern cards in the classic frame. I know here are some people who prefered it, me personally, I haven't been so excited for something since they announced Return to Ravnica. So, for now, we already got these three spoiled:
Path to Exile
Chalice of the...
I painted a small orange dot in the top right corner on the inner sleeve. That worked perfectly and I can now still use the sleeves for other purposes when I just turn them over.
I think Rats have potential. I run a few even without rat tribal. Also, there is this guy:
Ogre Slumlord
Seems pretty strong, you could just have him and Piper. Not so sure about this one:
Ratcatcher
This would probably be a case of "going too deep"
Have you tried tokens? Just lots of 1/1s with team pump? It's not super innovative but fun and no piece of this parasitic or unflexible at all. It's also possivle to connect this to the graveyard for your cube specifically.
Crawling Sensation
Battle Screech
Sigarda, Heron's Grace
Grizzly Fate...
Very cool card, the only problem is that he woukd be a virtual simic card as my other blue archetypes would have no interest in him probably. Therefor I run less explosive but more flexible landfall enablers in blue like Gush or the better than looking Cache Raiders.
Anyways, I am pretty...
Nope, and I don't want to, as it would reduce variance and uniqueness of cards, and most importantly give my another and in this case preventable advantage over my drafters, who don't know if they have a second chance to get card x. Sorry :)
My most recent "worst archetype" was {g/u} Landfall. It came together, but the deck lacked the ability to punch through and actually kill an opponent. It also had no 4-drops and got overrun by very aggressive decks a little too easily evey time. I now made a few upgrades/additions to the...
So you guys are actively using occasionals right now? Or have some of you before? In what distribution? With which philosophy? I went back to a regular 500 cards cube, as too many of my occasionals fell into either the "it's actually not worth it"-camp or the "I would like this more often"-camp...