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  1. Onderzeeboot

    General Custom Cards: The Lab

    This is a fair point, and one I considered myself. I contemplated using “X is twice the number of counters”, but that seems a bit too harsh. As is, the main effect is what this card is all about, and I don’t think I need to put something extra on there that can stand on its own. The life drain...
  2. Onderzeeboot

    General Custom Cards: The Lab

    Yes, feel free to steal that art. Also yes, that's definitely an improvement! And yes, Smokestack killing lands is the best part, but Smokestack's also in my cube, and I don't want my custom to be just a straight upgrade if you happen to play the right colors for the Smokestack deck anyway. I...
  3. Onderzeeboot

    General Custom Cards: The Lab

    That is a cool design, but because I run a heroic archetype in Boros, I want the card to be able to target your own creatures in a pinch :) I'll try a 2 damage to any target version instead of what I had. How about a "non-toxic" Smokestack that has a final punch? I'm currently running Doom...
  4. Onderzeeboot

    General Custom Cards: The Lab

    Ok, I want this to be a cantrip, but I don't want to feel the equipment part... tacked on. I did a pretty big redesign to make room for a different idea. No more life gain, and no more sacrificing the staff to cantrip. Instead you are now incentivized to equip for a repeat trigger, and you get a...
  5. Onderzeeboot

    General Custom Cards: The Lab

    You only get something back from your graveyard (i.e. cantrip) if you sacrifice Genesis Staff. So equipping it gives you more mill instances, and thus more life and more potential targets for when you do eventually sacrifice it.
  6. Onderzeeboot

    General Custom Cards: The Lab

    True, but I'm trying to get more connive in my cube, so that's why I specifically made it a creature. I find this one hard to gauge. How strong is this? What's a fair equip cost here?
  7. Onderzeeboot

    Card/Deck Low Power Card Spotlight

    He’s not actually that big, but he’s been eating all kinds of shit to learn how to cook, so his constitution is through the roof ;) (For real though, look at that fireplace behind him for size reference. That rat is nightmarishly huge!)
  8. Onderzeeboot

    General Custom Cards: The Lab

    I'm pumping up the number of customs in my cube again, apparently.
  9. Onderzeeboot

    General Custom Cards: The Lab

    I love your suggestion, but I don't want to quote earthly sources :) PS. I would have totally quoted Da Vinci otherwise: "Once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return."
  10. Onderzeeboot

    General Custom Cards: The Lab

    Since B is my favorite one, and that means I got four different answers, I'll just stick with the official color scheme and be consistent with what people expect XD For Davelle, I realized I forgot the Legendary supertype. Unfortunately there's no room for more text there, so meet Consummate...
  11. Onderzeeboot

    Sets (LCI & REX) Lost Caverns of Ixalan and Jurassic Park spoilers

    It's a shame the Island doesn't really gel with the other four.
  12. Onderzeeboot

    General Custom Cards: The Lab

    I might do "She soared on the cheers of the jubilant crowd. Oh, to never come down again."
  13. Onderzeeboot

    General Custom Cards: The Lab

    My main gripe with the Murkuring Bosk color scheme is how the colored title and type bars look in a golden frame. Ugly :p I don't have any qualms about the triomes myself. Incidentally, I used the colors for nonlands, so I'll have to redo these anyways. Maybe I can play around with them a bit...
  14. Onderzeeboot

    General Custom Cards: The Lab

    The lack of white celebration cards turned out to be temporary! Also replacing the Pathways because I'm getting rid of DFC's. I was trying to come up with a design that fixes well without encouraging five color goodness. (And yes, this looks weird, but it is the official color scheme to use...
  15. Onderzeeboot

    Article Slot efficiency

    Hey! Leave Countless Gears Renegade and Changeling Outcast alone! :p For real though, in a fetch-heavy low to mid power environment, CGR is a 3/3 for two mana spread over two bodies. Even though it’s probably the cut for my WOE adds, it has been very solid in my cube. Likewise, Changeling...
  16. Onderzeeboot

    General Custom Cards: The Lab

    The +1 isn’t ramp (which I got rightfully called out on), but the -X is, because it puts the card directly into play, instead of you playing it. Actually, that’s a weird inconsistency within the design, why not have the ultimate be “You may play target face-up permanent with mana value X or less...
  17. Onderzeeboot

    General Custom Cards: The Lab

    Oh. Aaah. Okay, yeah, no. My bad :oops:
  18. Onderzeeboot

    General Custom Cards: The Lab

    If you exile a land, you can play it. It isn’t guaranteed ramp, but seeing that decks typically run ~40% lands, there’s roughly a 64% chance you’ll exile a land with the +1.
  19. Onderzeeboot

    General Custom Cards: The Lab

    I mean, yes, but I would also be careful to not step on the toes of the one color that’s not involved in a four color design…
  20. Onderzeeboot

    General Secret Lair Spoilers

    Those were all lovely cards with smiles in their art. I'm sure they would be guests of honor on Pinkie Pie's party :D
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