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  1. Onderzeeboot

    General Vakeztan - A Riptide Lap-Set

    Not sure about the "can't attack or block" rider, but yeah, I like the idea. Should work kinda like monstrous. Let's see... The idea is these beasts are wild, right? How about... Wild -- <cardname> can't block and attacks each turn if able. Tame X (Tap any number of non-wild creatures with...
  2. Onderzeeboot

    General Vakeztan - A Riptide Lap-Set

    The Khunda tribes.
  3. Onderzeeboot

    General Vakeztan - A Riptide Lap-Set

    Yep, that's exactly it. Basically it's a way to create tokens for instants and sorceries, which naturally can't exist on the battlefield (because they're not permanents) or in your hand (because they're not actual cards). They sure can exist in the command zone though (see Planeswalker emblems)...
  4. Onderzeeboot

    General Vakeztan - A Riptide Lap-Set

    If done as above, mounted might be fun? Oh, and I just thought of something. Can't we use the scroll mechanic for either Jeskai or Temur? Jeskai probably fits best as a color combination that usually cares about spells. I even have a link to the MSE files somewhere... /me searches... There it...
  5. Onderzeeboot

    General Vakeztan - A Riptide Lap-Set

    If you're dead set on including mount, I believe it should work as a cross between licids and equipment, with maybe a touch of bestow. Or maybe you are right and they should work as reverse vehicles. Still not convinced that the play pattern of a whole shard of Nantuko Disciples is going to be a...
  6. Onderzeeboot

    General Vakeztan - A Riptide Lap-Set

    First thoughts (sorry for being brief and critical): embalm is cool, though eternalize has more room for shenanigans because the power and toughness changes your Sultai mechanic feels dangerous mount looks a bit boring and hard to balance, because it snowballs morph is cute but heavily...
  7. Onderzeeboot

    General "Looking for a card"-Thread

    None! :D Okay, so I don't support Bant, but I'ld probably try an aura-based deck now that those new commanders are out. Seems legit sweet. Also, Tamiyo, Field Researcher is one hell of an incentive to go three colors. Personally I think Rafiq of the Many is a bit too much of "oops, I won" to...
  8. Onderzeeboot

    Card/Deck Low Power Card Spotlight

    You have to dip into white for that if you want to stay at cmc 2... Bishop's Soldier Hidden Dragonslayer Seeker of the Way Sejiri Merfolk Tithe Drinker If you go to 3 there's a few options that are less annoying than Vampire Nighthawk. Baleful Ammit Blood Operative Liliana, Heretical...
  9. Onderzeeboot

    General Fight Club

    I'ld rather change Hypothesizzle to damage any target, but that wouldn't be nearly as good a joke ;)
  10. Onderzeeboot

    General Fight Club

    I have a "no utlity lands" rule in my cube, so I don't have to worry about land destruction.
  11. Onderzeeboot

    General Fight Club

    I run a discard theme in Grixis. With most of the payoffs in {U/B}, and most of the enablers in {U/R}. Think... Faith of the Devoted Drake Haven Squee, Goblin Nabob With that in mind, which is the more interesting card in my cube? Prophetic Bolt vs. Hypothesizzle In other words, is it...
  12. Onderzeeboot

    Card/Deck Low Power Card Spotlight

    I'm just wondering if it is even fun.
  13. Onderzeeboot

    General [GRN] Guilds of Ravnica

    The difference in border should help there. It does have a different layout after all.
  14. Onderzeeboot

    General [GRN] Guilds of Ravnica

    I tested both Selesnya split cards, and they were both excellent in my {G/W} go wide decks! I even won a game where I went eot Assure // Assemble to make three tokens into Flower // Flourish to pump and attack for 12 (ok, 16 really, because I had another 2/2 lying around). I also got away with...
  15. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Yeah, but only for the same color, not enemy colors. The effect of those on limited is less pronounced, because you are cutting that color anyway. Still,
  16. Onderzeeboot

    General [GRN] Guilds of Ravnica

    You are absolutely right. The last non-reprint set with color-hate cards was Dragons of Tarkir (Surge of Righteousness, Encase in Ice, Self-Inflicted Wound, Rending Volley, and Display of Dominance). Well, I wouldn't mind them moving away from it again then, though if they want to keep something...
  17. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Oh no, timestamp doesn't work! What minute does this happen? Edit: ~15:30! Edit2: My goodness, off of a mana accelerator as well. Turn 3 against the monoblack deck. Are you having fun! Magic is fuuuuuuun! :rolleyes: Vine Mare really is a shitty design, I don't know why the heck they thought...
  18. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Again, that's not true. Or more specifically, that's a function of your cube. In my cube it's extremely unlikely that you end up in only one color, meaning you can have answers in your other color. In addition, even if all your spot removal is of the "wrong" color, you can still interact with a...
  19. Onderzeeboot

    General [GRN] Guilds of Ravnica

    I think you're looking at it from the wrong angle, because in my mind 'hexproof from <color>' is a (pretty significant) step forwards from 'protection from <color>'. Given that Wizards of the Coast wants to get across that certain colors are each other's enemies, 'hexproof from <color>' is a...
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