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  1. Nanonox

    General Fight Club

    There is a fight I'd like some insight on. I would like an extra combat card for my high power multiplayer cube (curve is lower than a traditional battlecruiser cube). I think they are pretty fun and can surprise win the games sometimes. 2 options I am considering: Waves of AggressionMoraug...
  2. Nanonox

    Erik's "The cool side of Magic" cube

    Out of these options, I think I like the Exemplars the most. Mangara I see mostly as an aggro hoser, The cat is cool, but I am worried about removal spells that actually exile him (since you won't get anything back). Exemplars can be tough to remove, but aggro has outs: - They play them turn...
  3. Nanonox

    "Fast" multiplayer cube

    Next up for whatever reason is Rakdos. Both red and black have ample amounts of reach, meaning they play aggro well. At the same time, they have strong removal and sweepers allowing them to perform as control decks too. Then you have a few synergy decks like aristocrats and cheat strategies...
  4. Nanonox

    "Fast" multiplayer cube

    So archetypes and color combinations. I'll start with Selesnya, just because it is the one I've been working on the most recently. This guild really cares about it's creatures and although the different archetypes and decks do different things with them, they are the key pieces...
  5. Nanonox

    General "Looking for a card"-Thread

    Eric, have you considered felidar retreat Goes into any white deck, anthem or army builder and has synergy potential. The fact that your tokens get bigger means that eventually you will get through. It also feels good to have your lands do something late in an aggro deck. I will say though...
  6. Nanonox

    Erik's "The cool side of Magic" cube

    I don't know about that, at least for Rakdos and Dimir. I just drafted what I consider a solid aggressive deck with discard/gy synergies: https://cubecobra.com/cube/deck/5ffe40c3ba52d4106398e10c I also saw different avenues I could have gone down during the draft. Here is a GY control-combo...
  7. Nanonox

    "Fast" multiplayer cube

    I had an old thread with an out of date cube and out of date goals so I figured I would just post a new one and try to keep the thread updated better as this helps map out my thoughts. Cube list Background: I (used to) cube with 3-4 players on a semi-regular basis. We play free-for-all...
  8. Nanonox

    Card/Deck Single Card Spotlight

    I like the idea of the cycling lands, but don't really have the space. I was thinking the Horizon lands kind of do the same thing (obviously weaker since they eat a land drop). I might try the basic land box cyclers. Very little opportunity cost for a boost to gameplay.
  9. Nanonox

    Card/Deck Single Card Spotlight

    I was wondering about Elvish ReclaimerKnight of the Reliquary I have a Loam package that brings cards back from the GY as well as a bunch of landfall cards which is why they interest me. I was wondering how deep you need to go on the utility lands for them to work. My impression is that...
  10. Nanonox

    Card/Deck Low Power Card Spotlight

    If you don't mind sorcery speed, I like Inscription of Insight better. Inscription of Insight You get more options and late game relevance. It's cheaper too.
  11. Nanonox

    Erik's "The cool side of Magic" cube

    I see some cool win conditions in your list for more controlling decks (Approach of the Second Sun, Thassa's Oracle, Laboratory Maniac, Cruel Ultimatum). I see some ways to push through damage in all colors (Parallax Wave, Cryptic Command, Demonic Embrace, Embercleave, Rancor) and some synergy...
  12. Nanonox

    General Fight Club

    I agree with others: Wayfinder > Seer. In regards to the Hermit, ask yourself if you want the potential for explosive gameplay. I see you have a Laboratory Maniac in your list. If you draft non-basics highly, that can be a very fast clock. Same thing with cards like World Shaper that have a...
  13. Nanonox

    Highball: Legacy of the Rails

    Thank you for writing your thought process. I often look at your posts as you articulate your goals and your design in a way that speaks to me. I find myself in a similar space where I don't want a low powered cube, but I don't want a min-max one either. What I ended up on are cards that work...
  14. Nanonox

    General How to execute a minimalist Artifact theme

    I second the Marionette Master. He has synergies with tokens, artifacts, counters, power matters (equiment and Vesperlark both), sacrifice, blink. During the draft he can impact your pick order which is a good quality to have IMO. My artifact package in black is actually just the Master...
  15. Nanonox

    Card/Deck The Saga of Cubing

    Like TrainmasterGT says, they are great. What is nice is that they reward synergy, but don't demand it. Something that I try to use more and more in my cubes. I've also had good experiences with The Mirari Conjecture
  16. Nanonox

    Card/Deck Low Power Card Spotlight

    No. It doesn't net you any mana since the land you sac must be untapped. 1 damage for 2 mana (1 + the Trading Post) is also weak. That being said, it would probably see play in near 100% of decks (you usually have a lot of playables, it's a land that taps for colored mana), but the real...
  17. Nanonox

    General "Looking for a card"-Thread

    The Mirari ConjectureFall from FavorParallax WaveRise of the HobgoblinsCurse of ChainsTreacherous BlessingLiliana's Mastery With Mirari, you can maybe get back the spell you used to blink it for a powerful but slow recursion engine. Honestly though, almost every saga is going to be great...
  18. Nanonox

    Card/Deck Single Card Spotlight

    Talking with one of my drafters, he mentioned he really didn't like Jace, Wielder of Mysteries since it didn't protect itself and costs triple blue. I can see that especially in a MP setting where 2-3 people are attacking you. Laboratory Maniac was too fragile for us, so enter: Thassa's Oracle...
  19. Nanonox

    Card/Deck Single Card Spotlight

    He's been great in my "fast" multiplayer cube (which is still slower than regular 1vs1 most of the time). He is part of a bunch of small packages I run: 1. Cheat: Great way to complement black reanimation effects and enough pieces should you get them all that red can be a main cheat archetype...
  20. Nanonox

    Card/Deck Single Card Spotlight

    Yes, it's probably less of a problem. However, the card is so good and efficient that I don't think it is reasonable to assume that it will go to the Izzet player even if the card is in those colors. You will likely go out of your way to splash for it if you are playing red or blue (at least I...
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