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  1. Jason Waddell

    General Designing around Dethrone

    Char Burn a blocker, turn Dethrone back on.
  2. Jason Waddell

    General Designing around Dethrone

    I'm mostly thinking custom card territory. Something for the custom cube. The mechanic intrigues me but I don't know what to do with it.
  3. Jason Waddell

    General Riptidelab mostly-custom cube attempt #1

    I'd probably drop it to 3CMC.
  4. Jason Waddell

    General Designing around Dethrone

    What if we invert it. Give the opponent life, then take it away then the creature leaves play. I think that could play well, in the way that Abyssal Persecutor does.
  5. Jason Waddell

    General Riptidelab mostly-custom cube attempt #1

    Good find, would need a power buff though.
  6. Jason Waddell

    General Designing around Dethrone

    Is it too gamey to have cards like "when CARDNAME ETBs, lose 5 life. when CARDNAME leaves the battlefield, gain 5 life." ?
  7. Jason Waddell

    General Designing around Dethrone

    How can we design around this mechanic?
  8. Jason Waddell

    General Riptidelab mostly-custom cube attempt #1

    This would be a cool effect if it cost less and cared about lands instead.
  9. Jason Waddell

    General Riptidelab mostly-custom cube attempt #1

    Creature Cycle, Wizard When CARDNAME enters the battlefield, you may search your library for a <minotaur/zombie/drake/beast/griffin> and put it on top of your library. <minotaur/zombie/drake/beast/griffin>'s you control get EFFECT. (one creature type for each color. maybe it's dumb, but I like...
  10. Jason Waddell

    General Riptidelab mostly-custom cube attempt #1

    TGDS Archives are probably a good place to look for inspiration: http://mtgsalvation.gamepedia.com/The_Great_Designer_Search#Design_Challenge_.233_-_.22Silver_.26_Gold.22 Feel free to steal any ideas you find.
  11. Jason Waddell

    General Ugliest Magic Card

    Maybe it's just me but it also felt like there were a lot of gold cards in Theros.
  12. Jason Waddell

    General Riptidelab mostly-custom cube attempt #1

    I want this set to have 5-color Wizards as an archetype. Let's make it happen people.
  13. Jason Waddell

    General Riptidelab mostly-custom cube attempt #1

    Cathedral of War entering untapped seems fine. The idea of aggro lands that ETB tapped is a bit incongruous. I used to have a Contested War Zone that did work but either I lost it or someone stole it, and I'm hoping it was stolen for flavor reasons.
  14. Jason Waddell

    General How closely correlated are Draft-Dynamics and Gameplay-Dynamics?

    It wasn't entirely clear to me what you meant by "interesting gameplay dynamics". My knee-jerk reaction is to say that there are examples of poison that create bad non-interactive games (Storm, a lot of Vintage Masters), and ones that create good games (Modern Masters, Alara).
  15. Jason Waddell

    General CBS

    People played Entomb and the erratad flashback seemed fine.
  16. Jason Waddell

    General CBS

    Postdraft thoughts from phone: If you are missing a card and randomly jam a second Primeval Titan in you're gonna have a bad time. I played UBr Tezz, which was super sweet but my deck was pretty inconsistent. I wish there were more useful artifacts that aren't mana rocks. Demonic Tutor did a ton...
  17. Jason Waddell

    Eric Chan's Modern cube (405)

    Quote me when you post, I can't be arsed to just show up to your thread on a whim. Wait...
  18. Jason Waddell

    General Riptidelab mostly-custom cube attempt #1

    Anybody have cool ideas of settings we could use as inspiration?
  19. Jason Waddell

    General Riptidelab mostly-custom cube attempt #1

    :1::w:, Hate Ursus, Creature - Bear, 2/2 Opponents cannot search their libraries. Any player may pay :1: to ignore this effect until end of turn.
  20. Jason Waddell

    General Riptidelab mostly-custom cube attempt #1

    I thought about making him a 1-drop but then he'd be a really good version of that 1-drop. Which is probably too good. Maybe Sanguine Feeder could be 1/2? Square stats are easier. I guess I'd have to play with it.
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