That's a pretty bold claim that seems patently false. You could probably just cut cards from your cube and increase one-drop density without adding any.
I have a standing offer with one of my cubers that they can bring Aether Vial and include it in their decks without drafting it, and in their starting 7 every game against me, and it's still been terrible. I'm really not sure the extremes you'd have to go to in order to make it sufficiently...
I think your midrange stuff is way overrepresented because you turn a blind eye towards the absurd density of gold cards in your cube. Also telling from the cast that all your favorite cards are three and four drops.
Long article in the works on the advantage of faster cubes and their inherent...
Well, actually, this fetchland already has a built-in downside because it dilutes your shuffles. You're drawing less gas in the end game.
The coliseums are no more, and are now reverse City of Brass cards.
Yeah, I have way more ideas for content than I have time to really produce. I currently have a list of a half-dozen or so pieces of content I want to make, on top of coming up with a stand-up script that's taking up too much of my time.
I think I have a full CFB article worth of material on why I dislike Devotion for traditional cubes at a fundamental level, and none of it really has to do with the existing devotion cards but instead with drafting dynamics and set design. It's possible I'm totally off-base though.
I worry about something like Spectral. Mainly from an aspect of creating competing demand and lots of variants on the archetype. Would the deck look pretty identical from draft to draft? It is an interesting idea that I've never thought about before, but I'm not really visualizing an...
I mean, I was just thinking like, a 2/2 Haste for 2 with Bloodthirst 1. I'm sure you could do something much splashier and flashier. Seems Future Sightable.