Search results

  1. Ecophagy

    General CBS

    It is not :(
  2. Ecophagy

    General CBS

    You are probably right that it wouldn't be a robust solution. I also agree that using native rarity would be ideal, but I was looking for ways to avoid constraining myself with it.
  3. Ecophagy

    General CBS

    Thanks, extra markers on inner sleeves makes a lot of sense. Colours + shapes is a good combo for maximum readiblity, and nothing on commons is a very sensible effort saving! I wasn't intending to have rares and mythics at different frequencies, but the different treatment idea is very cool! It...
  4. Ecophagy

    General CBS

    I've been putting together a set cube of original Innistrad using a 4/2/1/1 ratio of C/U/R/M, and I was pondering doing the same thing for a general non-retail level cube. For an example having 4 mana leak, 2 counterspell, 1 cryptic command as the core of a counterspell suite instead of 7...
  5. Ecophagy

    General [Lucky Paper] When Trivia Beats Strategy

    It was posted in the MTG Cube discord, and I think this article: https://usmantherad.substack.com/p/additive-distraction-and-idealized is a great companion piece to the OP. It highlights that some lines of text can have an outsized impact on the evaluation of a card, which lines up with the OP -...
  6. Ecophagy

    General [Lucky Paper] When Trivia Beats Strategy

    Great article! I think Magic is so complex a game that it would be hard (i.e. very intentional) to sand off all the weird edges, but definitely agree with the premise that avoiding complex/one-off abilities like Regenerate or Protection is a good idea, and that you should think carefully about...
  7. Ecophagy

    General Big Jumpstart Cube Post

    This seems like an excellent format to support colourless eldrazi while sidestepping the challenge of supporting a small 6th colour in a draft. It would be tough to have as many colourless packs as you do for each colour, but I'm pretty sure there's no requirement for that. Something like...
  8. Ecophagy

    Eco's Terrarium

    I've managed to get a few more drafts in, so time for another update! The objective here is again to curb things at the peak of power, to reduce the amount of lifegain to make the mana base pain a bit more impactful, and trim off complexity where possible. I'm also spicing up boring/underplayed...
  9. Ecophagy

    General "Looking for a card"-Thread

    Hero of Oxid Ridge can provide a big spike, but is vulnerable to shocks. Legion Loyalist is not very exciting but does at least turn sideways by itself and can be clutch if you have a lot of tokens in your environment. I assume Hellrider is too powerful?
  10. Ecophagy

    Eco's Terrarium

    Oh right! My objective is not necessarily to cut off the top of the power band, but to cut off the bits that feel too powerful/unfair or snowball without effort/risk/investment. I am trying for a more jagged rather than purely flat power band because it's helpful for less experience players to...
  11. Ecophagy

    Eco's Terrarium

    Being intentional with the curve was a big thing I picked from the Overturf Twobert articles - you don't need many 5/6+ drops in the cube if you're drafting the whole thing and wouldn't want more than a couple in a deck. I also really like expensive cards having a cheaper mode of some kind for...
  12. Ecophagy

    Eco's Terrarium

    Proposed Changes: White Mentor of the Meek -> Welcoming Vampire Mentor is just underpowered - the body is too small, and the additional mana is awkward and slow. I am worried Vampire is too good, but I'm prepared to try it! Baneslayer Angel -> Timeless Dragon Baneslayer is just too good! First...
  13. Ecophagy

    Eco's Terrarium

    Thanks for having a go! TBH I think the deck you drafted looks very cool. Too good? Maybe - there's a lot of value in an aggressive shell, and the entire top end has haste (and some kind of evasion), which is a bit of a concern. But I don't think it's obviously unbeatable. Were there any...
  14. Ecophagy

    Eco's Terrarium

    4-Player Draft Report 26/12/23 It wasn't officially one of my Christmas presents, but drafting this cube with some very lapsed MTG playing family members was one of my most enjoyable parts of this Christmas. They all played Back In the Day, but haven't touched the game for at least a decade...
  15. Ecophagy

    Eco's Terrarium

    Introduction My original cube was very much designed for me - high complexity budget, intricate synergy, cute cards. However, the stark reality is that I do not currently have a play group that can support this kind of cube. Any play has been 1v1 between me and my...
  16. Ecophagy

    Sets [2XM] Double Masters Spoilers

    @MilesOfficial Your wish has been granted!
  17. Ecophagy

    General Which Shard/Wedge/Guild name is least intuitive to you

    I thought that's why it was called Junk as well, but apparently the original Junk (GBW) deck predates Shards of Alara. The deck was just a pile of midrange non-synergistic goodstuff (i.e. junk), so similar in style to what Jund would become. But the name definitely had a resurgance as a...
  18. Ecophagy

    Brirro's Variant Cube

    Apparently it's sometimes called "scribble ante" and originally is from an ancient casual format called 5-colour. I remembered it from this very old article (alongside a tremendously defaced Umezawa's Kitten Kabob): https://www.mtgsalvation.com/articles/15419-hip-to-be-square-the-cube. It...
  19. Ecophagy

    Brirro's Variant Cube

    Hey man, welcome to the forum. I'm new here too, but I thought I'd chime in with some impressions. Very cool idea for a cube, gives it a lot of flexibility and freshness without needing to carry too many extra cards. The overall design certainly looks like a challenge. It must be hard to...
  20. Ecophagy

    Shards Of Something-Or-Other

    That's a good point, although I think I would need to push both enchantments and artifacts more across all colours to make them truly maindeckable - with no real artifacts theme and enchantments in only 3/5 colours they'd still just be good/common sideboard cards. The main problem I think is...
Top