Search results

  1. Lucre

    Sets [M15] Magic 2015 Spoilers

    Did anyone else ever Saffi Eriksdotter Cloudthresher And like jeeze isn't evoke just the best thing ever?
  2. Lucre

    General Making Aggro more inclusive

    No way bro I love tradewind rider! We talked before about how many ideas we had in common lol!
  3. Lucre

    Card/Deck Shit Thread: Planeswalker Tier List

    Me and MC are pretty much in agreement, but I really like Ajani Vengeant in top . I think JTMS is often just in the high level in some cubes. Gideon feels like a high candidate too, but some people don't like playing with that card.
  4. Lucre

    Card/Deck Single Card Spotlight

    Removing two blockers for several turns can just end a game. Removing two attackers for several turns can keep you in a game in time to make your comeback.
  5. Lucre

    General Making Aggro more inclusive

    Lifegain is kinda a gimmicky premise that doesn't really interact very much with your card count or change the avenues aggro decks get to play the game. It's best attribute is that it creates more opportunities to run lifelink creatures which are marginally more interesting to white midranged...
  6. Lucre

    General Fixing Mulligans, Improving Games

    Who plays first can be incredibly influential and kinda unfun aspect to the game. Is there anything to be said about that?
  7. Lucre

    Card/Deck Shit Thread: Planeswalker Tier List

    Oh dear. What are we trying to suss out here? I feel like there's gotta be some way to avoid just talking at each other about how we rank walker texas rangers. I always thought you wanted to have a plan or some rationale if you wanted to run more than 2 PW per colour (large cubes and...
  8. Lucre

    Sets [M15] Magic 2015 Spoilers

    You caught me man, I forgot one of the good ones. I just wish I wanted to play quad green in more cubes. My green decks are always 3-4 colours unless they don't go over 4. Now I've used that evoke to do some whacky things before but I can't credit every cuber to be into that sort of thing.
  9. Lucre

    Card/Deck Kill it with fire (let's talk removal)

    One of my old favourites! It felt so right! I guess it really isn't the nicest to classic black strategies but it encourages you to play in interesting ways to get the most of it from your board, and makes you work overtime to get the most of it out of some opposing boards. Hahaha jason's...
  10. Lucre

    Sets [M15] Magic 2015 Spoilers

    As a person who has lost a number of games at the whim of vault of the archangel I kinda have to beg to differ.
  11. Lucre

    Card/Deck Single Card Spotlight

    It's waaaaay easier to durdle and non interact when your removal costs 3-4 mana or requires a lot of your opponent enabling you with their decision making. That's where I'm at. I ain't durdling when I'm shocking your guy and Impulsing on turn 3. I'm trying to accrue advantage and spend my...
  12. Lucre

    Card/Deck Single Card Spotlight

    I think my thing here is the same as my thing for stacking damage. I usually play with the people who get this stuff and I just prefered the interaction to not having access to it. I always try to let people know what happened and give them a chance to replay once I realize there is some...
  13. Lucre

    General What low-power themes would you explore, time permitting?

    Devotion is up there. I think artifacts theme is something that could be done. Between welder, tezz, auriok salvagers, affinity that kinda thing. eldrazi spawn lol voltrons, (heroic aura buffs and equipment themes and doublestrike themes) enchantments and auras (white already sees tonnes of...
  14. Lucre

    General Riptidelab mostly-custom cube attempt #1

    Waddz what do you think of gold tokens? How do you guys figure we could incorporate top of library stuff without either giving people too much in the way of bulk cards, too many interaction heavy decisions (top in limited people) or leaning too heavily on "Ooops Value" ideas like miracle or...
  15. Lucre

    Card/Deck Single Card Spotlight

    I really don't consider those creatures terrible on their own. Actually it makes a lot of sense to me to have better removal if you have one drops that are capable of getting above the curve. When you describe a tinder wall or a slip neutering a 1/1 I am not as depressed as you are. You are...
  16. Lucre

    Card/Deck Single Card Spotlight

    I like it with the loop! I hear they changed the power level errata so that it's easier now than ever so maybe it's no fun. You know if you use your Riptide Laboratory to bounce your Mangara of Corondor you get to do something similar?
  17. Lucre

    Card/Deck Single Card Spotlight

    On a related note recently I've been thinking about how much I would love this card if it cost {2}{B} Gild Now that is slow removal, that asks no questions, allows dumb buffed attacks to exist and is probably a tempo neutral or profitable play.
  18. Lucre

    Card/Deck Kill it with fire (let's talk removal)

    I think these cards are super cool Ultimate Price Dismember Shriekmaw I'm also kinda of the opinion that doubling up on certain removal options or similar effects gives your format a more reliable feel and lets you have more control over what sorts of things are really slyly resilient and is a...
  19. Lucre

    Card/Deck Single Card Spotlight

    Hmmm maybe I can use your example to help illustrate something too! Okay, this one was something I realized that contributed to my understanding of removal spellz. If I'm reading this right, to me and Jason, top of library bounce is always hard removal. Now there are some aspects to it that...
  20. Lucre

    Card/Deck Single Card Spotlight

    I loved this post except I think the example is kinda super wrongheaded. For one, I would have just as much luck against that start with a shock as a bolt. It feels pretty wrong killing 1 drops with 2cc spells, but thats why one drops are good and I can get behind that entirely, but what you...
Top