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  1. Jason Waddell

    Card/Deck Single Card Spotlight

    What do you think about this guy?
  2. Jason Waddell

    General Draft Strategy

    In general, I am hesitant to run PWs that pass this test: "I have a 3/3 and a 2/2. My opponent plays their walker into an empty board. I alpha strike. Does the walker survive?" Or worse.... "Can it survive two turns if no other spells are cast by either player?"
  3. Jason Waddell

    Hex FRVR

    http://riptidelab.com/hex-frvr/
  4. Jason Waddell

    General Draft Strategy

    Wait, people are not running Jace Beleren? What happened?
  5. Jason Waddell

    Card/Deck The Simic Combine

    If we want to do TOL draw, I vote for Treasure Hunt.
  6. Jason Waddell

    The Video Game Thread

    Wii U is super duper fun for 4-player gaming, but I wouldn't consider buying it for the single-player experience.
  7. Jason Waddell

    The Video Game Thread

    Okay, so here are my thoughts so far. My primary enjoyment from Mario comes from the joy of movement. More specifically, from "jumping to not die". Not constantly, but for me there's a sweetspot of difficulty, probably around world 6-8 in a traditional Mario game. I want to beat a level in 5...
  8. Jason Waddell

    The Video Game Thread

    I am a super Melee enthusiasts, but I've found all the Rivals of Aether trailers to be very offputting. In other news I now have a functioning Gamecube in my apartment (thanks James for the GC, thanks Amazon for the replacement video cable), with one game (which constitutes a complete...
  9. Jason Waddell

    The Video Game Thread

    How many people here actually have the game? I would love a place to pow-wow about video game design.
  10. Jason Waddell

    The Video Game Thread

    I also just have one uploaded course, it's much more straightforward than yours: 4C5F-0000-0094-61EF It's fairly easy. Girlfriend beat it in two tries and said it "felt like a real Mario level". When I built it I didn't have many of the tools unlocked yet. Next project is an autoscroller I...
  11. Jason Waddell

    Article CubeTutor Champion Contest

    That sounds... correct. At a certain point though I realized that there was no harm in experimenting, that all changes could be reverted, and that there was nothing to be learned if nothing new was tried. That said, 6 Brainstorm experiment was pretty successful in my opinion.
  12. Jason Waddell

    Article CubeTutor Champion Contest

    It's not actually triple fetch. I think it's 26 fetchlands.
  13. Jason Waddell

    Article CubeTutor Champion Contest

    It should be noted that nothing in this thread is an official entry. Official entry's go to my forum inbox.
  14. Jason Waddell

    Article CubeTutor Champion Contest

    Even if you have it, you can get a year for free by winning the contest!
  15. Jason Waddell

    The Video Game Thread

    I know that's possible, but what I really wish people could release are sets of levels. I want to play an 8-level world, start with X lives and see if I can make it to the end. I want people to be able to put together those level sets with levels that aren't even theirs.
  16. Jason Waddell

    Article CubeTutor Champion Contest

    Needs more fetchlands and two-drops for pod. Good start though. I like the Brainstorm / Pod interaction.
  17. Jason Waddell

    Article CubeTutor Champion Contest

    In case you need a text version of the old list:
  18. Jason Waddell

    General Draft Strategy

    Okay, am I the only one that hate's big Elspeth as a card? Every time that card hits the table I'm like "well, this was almost a compelling game of Magic. now we get turn after turn of token spam."
  19. Jason Waddell

    The Video Game Thread

    Convince me not to hate the fact that I bought Super Mario Maker. Nintendo was all like "hey, what if we put the content in the users' hands, but didn't develop systems to highlight the worthwhile content or have it aggregated in any intelligent way, so that mostly they just encounter shit over...
  20. Jason Waddell

    Sets Battle for Zendikar Spoilers

    I will say, it's pretty non-obvious on first reading that your opponent should pick the same target that you do. I understand why they made it this way, but it's so clunky in a 2-player setting.
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