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  1. Jason Waddell

    General Fetchland Density

    I didn't know this existed! Adding it! Shadow of Doubt seems fine considering it has a built-in cantrip that doesn't require a target.
  2. Jason Waddell

    General Fetchland Density

    Mindcensor is great here. I tried to run Arbiter, but part of the problem is my WW decks run Lynxes and I don't really see a solution there.
  3. Jason Waddell

    General Fetchland Density

    I added "Mirage Fetchland of <CHOICE>" there. Feels like a good compromise.
  4. Jason Waddell

    General Fetchland Density

    I cleared up some slots, I'll be running 23 for the next draft, which puts us just at 3 per drafter if you include the utility land draft. That would come out to the density of about 4.5 per player in a 60 card deck, which isn't anywhere close to constructed but is still large enough to be...
  5. Jason Waddell

    General Color matters / devotion

    Yeah, I see the sentiment of what you're getting at, I'm not going to bring the thread down with further nitpicking. I think a larger more interesting question is, what makes games fun?
  6. Jason Waddell

    Card/Deck Green 5-drops

    Rosheen Meanderer
  7. Jason Waddell

    General Fighting Disappointment: Lets fix some cards that were almost sweet

    [6:37:58 PM] Jason Waddell: Bushido would be so much cooler if it left behind +1/+1 counters [6:38:15 PM] Jason Waddell: what doesn't kill me makes me stronger and all that [6:38:38 PM] Jason Waddell: you'd be letting things swing through until you could mount an appropriate defense Hand of Honor
  8. Jason Waddell

    Card/Deck Building/drafting around Tarmogoyf

    Ugh, your trailing e's are really throwing me Lucas.
  9. Jason Waddell

    Sets Return to Ravnica Block Retrospective

    It's obviously somewhat of a high variance card, but it's fun to play with and produces the most aggressive draws you can get in my cube.
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