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  1. Jason Waddell

    Card/Deck Mana rocks / Colourless mana fixing

    Well, I will say, confusion creep is a real thing, especially among newer or less experienced players. WOTC has been incredibly successful in expanding their audience and understanding what was keeping people away from the game, so I tend to give them credit in this domain. Not to say your...
  2. Jason Waddell

    Other Games

    As a side note, a key component of Sirlin's "Playing to Win" mantra was that the best way to have long term growth as a player is to not be focused on winning every individual games. The point is to learn lessons, improve, extend your understanding of the game, be versatile, etc. This is part of...
  3. Jason Waddell

    General Brainstorming: Microdrafting

    Yeah, I've been beating the 3-color drum for a while. I once prototyped a RWU cube for 4-player drafting, which gave us a set of colors with a nice dynamic between aggro/midrange/control. I would imagine each of the 10 3-color combinations would have a very different feel, some worse than...
  4. Jason Waddell

    Jason Waddell's Cube

    Chandra's Phoenix is also a fun recursion creature that is one of the few evasive sources of creature damage red has. Sequencing your plays to rebuy a phoenix is great fun.
  5. Jason Waddell

    Jason Waddell's Cube

    Cube has Grim Lavamancer! Really surprised you guys don't like Hell's Thunder. He's everything I want in a red aggro deck, and works amazingly with sacrifice effects. It's pretty much a perfect fit, mechanically speaking. These sorts of effects are perfect in the Carrion Feeder / Goblin...
  6. Jason Waddell

    Jason Waddell's Cube

    Hi Chris, thanks so much for all the great feedback! Regarding specific cards (the linked list is perhaps out of date): Brimstone Volley is in the list and has been performing wonderfully. I really love the Morbid mechanic. Pyreheart Wolf has been on the border for me. My current red 3-drop...
  7. Jason Waddell

    Card/Deck Mana rocks / Colourless mana fixing

    That half-mulligan idea sounds pretty neat. I know Rosewater and others have talked about there being too much momentum with the current mulligan system, that there's not enough need for a change to warrant the confusion it would cause. But at a playgroup level it sounds perfect. I also think...
  8. Jason Waddell

    Other Games

    Well, there are basically three phases of learning a game. There's the basic rules section (oh, I have a main phase before and after combat?), the strategy discovery phase (maybe I should leave this guy back to defend instead of attacking) and the mastery phase, which, depending on the game, is...
  9. Jason Waddell

    General latest MTGO changes

    Amen, Chris. There is a surprising hatred of design for something that calls itself a "cube design community".
  10. Jason Waddell

    General Brainstorming: Microdrafting

    I can't stop thinking about the duplicate idea. I was thinking that to keep deckbuilding simple and quick, there should be a limited selection of lands. Maybe 1 cycle of fixers, with a few utility lands/5-color lands. Also, the lands would be reusable, because that seems less fun to have to...
  11. Jason Waddell

    General Decks that have 3-0'd your cube

    These decks look pretty sweet. Glad the utility lands worked out so well for you. You even got the Mox Diamond / Loam thing going!
  12. Jason Waddell

    General Hollywood Squares

    Speed would also be my biggest concern here. I would also wonder how many players it works best with. With two-players auction mechanics usually don't work well, as there's pretty little actual competition over cards. Auctions are pretty great ways for handling some sort of jointly-desired...
  13. Jason Waddell

    Other Games

    I'm looking for other card games that you all recommend, ideally with some nice juicy design lessons in them. Netrunner? Dominion? Any of the Sirlin games? Blue Moon?
  14. Jason Waddell

    Nathan's Cube

    Out of curiosity, what statistics program do you use?
  15. Jason Waddell

    GBS

    Well, the main problem with TappedOut is that the "pick order" statistic is based off of picks from all drafts, not just from cubes. So if some random cube was first-picked a lot in M11 or whatever, that guide the bots' cube picks. It would be an interesting exercise to build some...
  16. Jason Waddell

    General Brainstorming: Microdrafting

    Other idea I was playing with is having some sort of way to pay life to put cards from your graveyard into your library. It might not be necessary though. One thing this exercise has had me thinking about is what I would actually want out of a two-player deckbuilding activity, in Magic or...
  17. Jason Waddell

    RipLab Marketing

    I was under the impression that posting guides on making proxies was perhaps questionable territory to be in. I know other sites try to keep that stuff under wraps, so there must be a reason.
  18. Jason Waddell

    Cube Tool cuesbey.com - purpose-built site for cube comparison

    It's definitely something worth keeping an eye on. The statistics section is a little rough, but I'm admittedly always a little critical in that department. As far as I can see there's no way to run a multiplayer draft, correct?
  19. Jason Waddell

    General Brainstorming: Microdrafting

    For cheating stuff in quickly. (Land destruction will be available)
  20. Jason Waddell

    General Brainstorming: Microdrafting

    May need to errata Near-Death Experience to a more reasonable casting cost.
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