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  1. Karshtakavaar

    General (BRO) The Brother's War Spoilers

    If only Surveilance was playable in Pauper
  2. Karshtakavaar

    General Fight Club

    I used to run Oona's Grace and it's sadly overcosted by {1} for my cube - but Spitting Image can be pretty fun. Apart from that hard agree on everything, especially W&6.
  3. Karshtakavaar

    General CBS

    My samurai frog tribal deck still lacks its true heart until this injustice is righted.
  4. Karshtakavaar

    General Fight Club

    Red gets the best retrace cards. Yes I'm including Flame Jab Kills Birds. Kills Lions. Turns lands into triggers for spellcasting and discard abilities. ... Turns all your lands into Lightning Bolts and Arc Trails with one low investment of three mana. Cenn's Enlistment is fine, nothing...
  5. Karshtakavaar

    General Custom Cards: The Lab

    I assume it's an emblem with {2}: hero power text. Activate once per turn, and only whenever you could cast a sorcery. The issue is, all of the battlecry (ETB) effects of the heroes are way overcosted for Magic (Six mana for a Pyroclasm+gain 5 life? 10 mana for a Divine Judgement+gain 5 life?)...
  6. Karshtakavaar

    General Fight Club

    My other consideration for that slot is like, Emperor Mikhail II or Khod, Etlan Shiis Envoy which is a massive nosedive in power. I'd also like to keep the same density of token makers in blue to prop up the Proteus Staff/Mass Polymorph/Synthetic Destiny deck that overlaps with red polymorph...
  7. Karshtakavaar

    General Fight Club

    I have lost all my lands to it in Modern before. It was back in like, 2017 or something, and he did lose the match overall because Druid Tribal (Seriously, maindeck Treefolk Harbingers. 4 of them.) but you gotta give him props for managing it at all. TBH, it's really only the passive I care...
  8. Karshtakavaar

    General What is your stickiest glue card?

    FWIW, if I had to pick a Flying Men, Pteremander would not top the list (That goes to Vault Skirge) - but I do think having the option to upgrade a dude by 4 power permanently for like, ~4 mana at instant speed, puts the lil guy in my top 5 - and I think he's the best if you end up doing...
  9. Karshtakavaar

    General Rehabilitating Parasites

    I'd buy that line of reasoning if they hadn't printed any cards after RNA :p I do like the Arcane HTKAIMB though, that's pretty neat. Would be funny if there was a sort of Instant version of Nearby Planet - {0} Instant - Adventure Arcane Lesson Trap with like, no text. Learn it or Trapmaker's...
  10. Karshtakavaar

    General Fight Club

    I have yet another conundra to pose: Lullmage Mentor VS Master of Waves Fish has been getting a lot better in my cube, and with the printing of Vodalian Hexcatcher I kinda want to see if Lullmage Mentor has legs. Plus the two of them + Baral signpost a kind of "Counterspell Tribal"...
  11. Karshtakavaar

    General Rehabilitating Parasites

    It's basically build you own kicker, and it's embarrassingly weak as a mechanic because of that high power ceiling of "Free card". Doesn't mean it can't be abused, particularly in Pauper Petal Storm, but the fact that both the Arcane subtype usually means they've weakened the effect of a card...
  12. Karshtakavaar

    Card/Deck Single Card Spotlight

    Why did I even build a cube if I didn't want my players to be confused by me saccing Waterfront Bouncer to Vodalian Hexcatcher?
  13. Karshtakavaar

    Card/Deck Single Card Spotlight

    I mean, the Flashback does also happen a fair bit, but yeah I've never seen it bought back, and I think it got kicked in one of my cube drafts like, once - off the flashback. I also had the exact same reaction when I learned about the Buyback/Flashback interaction.
  14. Karshtakavaar

    General Rehabilitating Parasites

    As a clarification, is it "all instants and sorceries are arcane" or can you splice onto like, enchantments and creatures cause that sounds fun as hell (Long Forgotten Gohei reducing everything by {1} and being an anthem would be nuts! p1p1 material!)
  15. Karshtakavaar

    General What is your stickiest glue card?

    See, this is why we don't put Bojuka Bog in the basic land box
  16. Karshtakavaar

    Card/Deck Single Card Spotlight

    Yeah its very strong, but I gotta have early 2-for-1s to keep up with all of the free CA fast decks have access to now - so much incidental card draw, or strong ETB effects, or extra bodies, all so low on the curve that I feel more sorry for the controlling decks trying to trade 1-for-1 with...
  17. Karshtakavaar

    General Post your Favourite Unusual Archetype/s

    That's the thing, it's gotten so much support recently you can do anything with it - and if you choose to, do multiple things at once with it, and have it interact with relevant cards in other archetypes and colours. Could go straight aggro, spam 2+ power 1-drops, cheap aggressive artifacts and...
  18. Karshtakavaar

    General Post your Favourite Unusual Archetype/s

    Rector is effectively a one-card combo with the density of sac outlets in my cube, which is a little bit much at my power level. Replenish is either recurring enchantments that bin themselves, or enchantments I've had to draw/tutor for and then discard, or I'm spending an Entomb, and I...
  19. Karshtakavaar

    Card/Deck Single Card Spotlight

    As much as I love Ultimate Price and GFTT, I can't let Malicious Affliction go unmentioned It and Collective Brutality are easily my favourite pieces of conditional removal.
  20. Karshtakavaar

    General Post your Favourite Unusual Archetype/s

    I love the Parallax Wave and Saproling Burst. But are you a true monster? Hesitation Standstill Edit: The more I think about it, the more I want to make room for Replenish in my cube as a sort of white version of Living Death. Just like Living Death, it overlaps with Astral Slide, but you get...
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