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  1. dbs

    Mox Cube v2

    Mox Pearl Mox Sapphire Mox Ruby Mox Jet Mox Emerald Mox Cube v2 CubeCobra Link Link to the Original Thread I'm pushing a new version number of the Mox Cube. The big-picture goals have remained the same. The environment is about explosive and velocity-centric gameplay - casting a lot of...
  2. dbs

    Secret Project

    The Mox Cube has recently undergone enormous turmoil: I increased the power level significantly, and now I'm strengthening the overall quality of the disruption correspondingly. As a result, the most recent decks have been a bit shaky, but hopefully it will settle down in a "Riptide Vintage...
  3. dbs

    General Gifts Archetypes

    Gifts Archetype Gifts Ungiven In my last two drafts, I've seen the rise of Simic Gifts as a distinct powerhouse archetype. Well, at least half an archetype - the UG decks I'm talking about focus heavily on tutors and recursion (with extremely good gifts piles) but usually have some other...
  4. dbs

    General Top 10 / Bottom 10

    Just did this dumb exercise: what are your top 10 most powerful and bottom 10 least powerful cards? The meaning of "powerful" is going to vary by environment, so this can mean whatever you want it to me. Most powerful individual cards, cards best in their archetypes, top 10 highest picks, etc...
  5. dbs

    General ETB Combo Archetype

    I'm working on building a new archetype into my cube. In a standard cube, Enter the Battlefield decks or Flicker decks are almost exclusively midrange-y value decks, so in the design of my combo cube I strayed away from building these in as themes. However, a lot of the basis of combo archetypes...
  6. dbs

    The Mox Cube

    Mox Pearl Mox Sapphire Mox Jet Mox Ruby Mox Emerald Introducing The Mox Cube: a combo-centric environment intended to serve as a deck-building puzzle for the players. I've been putting this cube through regular play-testing with my group for around three/four months, and I think it's finally...
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