-Starts nervously sweating-That butt-ugly dungeon module showcase frame though... : puke :
-Starts nervously sweating-That butt-ugly dungeon module showcase frame though... : puke :
I don't deny that the gameplay might be sweet, but...I'm the absolute opposite. This is a nightmare for people with analysis paralysis, but I fricking love the mechanic! Provided you can venture into a dungeon multiple times a turn, the mechanic can be pretty strong too! It helps a lot that you get the dungeons for free, and that you get a lot of options. Should provide some sweet, sweet gameplay!
Block everyone who posts in the thread.I don't deny that the gameplay might be sweet, but...
Look, this entire set pisses me off. I was a D&D fan from 2009 to roughly 2015, and I still play it today because tabletop gaming as a whole is one of my only passions in life. It used to absolutely consume my life — in college, I probably spent more time on RPGs than I did my schoolwork.
I'm the kind of person that this set is trying to reach out to, and that makes me so damn angry. No, WotC, I'm not pleased that you're advertising one of your brands by way of your other major brand. I'm not fucking happy that you're engaging in cross-brand synergy. This hurts, and I have to stop before I start saying some things I'm going to regret in the morning.
(On that note... is there any way that I can hide this thread? I keep being pulled back in because I have zero willpower, and I'd like to head that off at the pass.)
Oh, that is strange!Also I find it pretty strange we do not have a card type on the dungeon cards. Example: Nowhere on Tomb of Annihilation does it say that it is a dungeon.
You mean the mechanic "party" from that recent Zendikar set, or more of the party from this lore? Also, haven't we only seen like 15 cards so far? I wouldn't call anything missed yet.Speaking of which, why the hell aren't there more party cards in this set? Missed opportunity.
Speaking of which, why the hell aren't there more party cards in this set? Missed opportunity.
Well, they posted the Mechanics article already. That generally includes all the unique mechanics that are going to show up, and Dungeons were the only mechanic in there. So I assume other than the clunky dungeon stuff, this is going to be your standard core set with a Forgotten Realms coat of paint.
I'll be honest, a lot of the reasons are kinda emotionally-charged and private, so I don't know if I'd be comfortable explaining why this sends me up the wall.I also have so many questions for LadyMapi, but I'll refrain from quoting you. I won't make you explain why you think cross-brand synergy is a bad thing or why them monetizing D&D in MtG makes you angry. As someone whose being playing D&D since 1999, I have no trouble seeing it appear in my other hobby, but to each their own!
That's completely fair. I was curious, but I won't prod you to share details you don't want to share!I'll be honest, a lot of the reasons are kinda emotionally-charged and private, so I don't know if I'd be comfortable explaining why this sends me up the wall.
You actually can to an extent - in COckatrice: Card Database > Manage Sets.I can't because I primarily play on Cockatrice, and I have to manually replace the card image if I want to avoid them.
I wouldn't mind if there was some checkbox that let me opt-out of alternate frames entirely... but that would probably be hard to automate.
EDIT: The really annoying thing, though, is that the "use the most recent art" setting (or, rather, the "load the card images dynamically" option) also grabs the card images for Arena, which look terrible alongside normal magic cards.
Yup, we've talkedYou actually can to an extent - in COckatrice: Card Database > Manage Sets.
Most of the alternate arts are in seperate sets from the main set. Uncheck them and they won't appear.
But that's the cool part about Strixhaven drafting. That's why it is so damn popular.I could see dungeons replacing the learn/lesson mechanic in my list, honestly. It has the same sort of flavor, but not being an A + B mechanic is quite good.
Is it? I liked Kaldheim way more than Strixhaven, I find Strixhaven a bit too much repetitive since there are only 5 color pairs (let's say 4 because RW doesn't really exist), and the fact that a lot of Lessons are colorless or hybrid makes it in a way that I feel I see always the same cards in every gameBut that's the cool part about Strixhaven drafting. That's why it is so damn popular.
Lorehold is the third strongest color pairing in Strixhaven drafting.Is it? I liked Kaldheim way more than Strixhaven, I find Strixhaven a bit too much repetitive since there are only 5 color pairs (let's say 4 because RW doesn't really exist), and the fact that a lot of Lessons are colorless or hybrid makes it in a way that I feel I see always the same cards in every game