I guess I'll start the thread. Feel free to PM me blurbs/cards etc to have them added to the main post. I'll dig through the original google groups thread for cards and stuff too. Or feel free to change it yourself if you're an admin. And feel free to make a better graphic or complain about this one.
Jason Waddell said:Here's the basic premise: I'm including 3 copies of Birthing Pod. Bye bye Survival (which has been less than stellar). Pod is a pretty unique card to build around, and is pretty much ideally suited for cube design. It's not mechanically isolated, all you need are creatures on a curve. It offers tons of creative drafting options, and doesn't force you to commit to the Birthing Pod line as your cards will have plenty of overlap with other archetypes. I think as far as cube combos go, engine cards like this are the way to go. As we've seen from Standard and Modern, there are all sorts of cute synergies and interactions you can pull with pod.
I know there will be some reservations about supporting an archetype so explicitly with multiples, but it's really not so different from using mechanically similar reanimation spells / burn spells / counterspells / whatever makes archetypes tick.
This is for random discussion and brainstorming of how these changes should affect a cube's design.
For one, I'm going to be adding Mikaeus, the Unhallowed, as a bit of an overlap between Pod and the Gravecrawler aggro idea. This card is a fairly outrageous pod top-end. Undying Acidic Slimes and random dorks are pretty ridiculous. Also, we open up some real combo possibilities that take set up: Mikaeus + Murderous Recap / Kitchen Finks and a sac outlet (Carrion Feeder, Greater Gargadon, Goblin Bombardment)
It also provides another archetype that can conceivably get Geralf's Messenger into play. I know the card is pretty narrow, but the pool of black three-drops is pretty awful all around.
Truth is, I don't know if it will work, but here's something to consider:
When you only have one copy of Pod in your deck, it's not really worth building your whole deck / curve around. It's kind of a "nice to have" if you get it. But if you have 2-3 in your 40 card deck? Then you can really expect to draw it with consistency.
I also imagine (again, unverified), that it is very skill intensive to draft. Unlike Reanimator, where all the support cards are obvious, Pod takes anything. It just wants creatures. What you draft and how you fill out the curve is something you'll need to think about the entire time. It's one of those decks that you'll get better at drafting each time you play it, and you start to evaluate certain cards completely differently. Yeah, maybe now the Vorapede does look sweet. Blade Splicer? Yes sir.
Cards by color.
Green:
Support Cards:
Creatures:
Creatures:
Support Cards:
and the rest of the tutors
Creatures:
and the rest of the tutors
Creatures:
Support Cards:
Creatures:
Creatures:
Support Cards:
Creatures:
Creatures:
Support Cards:
Creatures:
Creatures:
Support Cards:
Creatures:
Creatures:
Support Cards:
Creatures:
Creatures:
Blink
Zombies
Sacrifice
Life Gain?
For Newcomers:
2-3 Pods at 360, 3-4 Pods at 450