Man goyfe decks and green tempo decks are really my favourite way to play green. It just feels so good having thought seize and
Tarmogoyf in a game. I also just love cards that have minor benefits from a healthy graveyard.
Tarmogoyf also reminds me of flash creatures because in the control decks I like flash guys in
Tarmogoyf fits in well because he really only costs half a turn most of the time, especially for that body.
It fits with cards like
Quirion Dryad that also appreciate cantripping (a spell that is cheap and contributes to both your grave and hand when you cast it) spells and playing more than one card a turn, and are appreciated in a lot of the same sort of decks (
Tarmogoyf is usually pretty bad in dumb green little kid decks that just try to jam guys and mana for obvious reasons) and reward players for building a different kind of green deck, though dryad is sorta below the curve right now. I've often flirted with the idea of doubling up on
Tarmogoyf in the same way I like the idea of doubling up on remands / snapcasters / pyromancers / compulsive research type effects / witnesses etc.
A lot of cubers might say that's dumb because
Tarmogoyf is so meh some of the time and it's not overtly a build around me card and the difference between another goyfe and some other 2 drop is not huge. I like it because it's not a drastic difference, I like the idea of playing in a cube where
Tarmogoyf isn't really meh most of the time, it's about as good as it is in modern but it isn't at it's full potential in a ramp / little kid deck. I really like the idea of someone being able to rely on getting a
Tarmogoyf or two for their
Tarmogoyf +
Young Pyromancer deck, their
Tarmogoyf+
Thoughtseize style deck or their
Tarmogoyf +
Boon Satyr + counters +
Thirst for Knowledge deck.
It's just not a card that fucks things up at all when you double up on it and it's actively encouraging green decks to branch out a little or for other archetypes to stick their toe into green for something other than elves. But I love graveyards and casting a lot of inexpensive spells in a turn cycle more than most people so you may not agree.