Chris Taylor
Contributor
I can't believe they changed the flavor text on werebear, and that the new version is actually the correct one for me to run because he's a human now -_-
Ran into this video on Youtube. Quite the entertaining vintage cube match.
https://www.youtube.com/watch?annot...id=81_m7RJg1DU&v=AkzhHZgM2js#t=2276.402559508
I did obtain a new first for myself in Cube though. I won a game because my opponent literally ran out of coloured sources of mana. 2x Wildfire plus an Ajani Vengeant ultimate to bin all 13 colour-producing lands, for a new personal best of 21 lands destroyed in a 1v1 game of Magic. Take that Ponza!
It's not exactly cube related, but I did my second playtest of a board/card game prototype I've been working on last night. Still very rough, but it was already infinitely more fun than the first playtest, which only went a few turns before I scratched my head and had enough feedback to know to rework half of it.
In the early phase it's mostly focused on playing with different high level mechanics and resource generation systems. So far I think the idea has potential, but it needs sooooo much work right now.
That certainly sounds like you're designing a game. A friend of mine has been designing games for years now, and man is it a lot of work to see a game from conception through to a final satisfactory design.
Does he publish them professionally?
Does he publish them professionally?
Yeah, that sounds familiar. Arjan used to make cool graphical designs for his playtest games, but after every playtest he had to update the rules, and then design and print out all the cards again, which was incredibly time consuming. Eventually he figured out that the fluff can come later, and playtesting with simple pen and paper cards, sheets, w/e, works much better.
Yeah, this is what I do, I have a black and white template for cards that I printed a couple hundred copies of, then just make things with a pen. I don't actually know graphic design stuff, so not sure what I'll do once things start to get to the polishing stage.