I felt like you shouldve either taken Counterspell pick 2 or Tarmogoyf pick 3. This wouldve set you up to be more aggressive than you were and probably end up Bant. As it seems though, and you mentioned this, you were pretty apprehensive to take green cards even after giving solid reason for taking Cobra pick 2. I know my Modern restriction creates a different environment but Im always looking for the cheaper aggressive creatures before any finisher. Control needs these cheaper creatures so they arent blown out in the early game. Most control finishers can be swapped out with each other as well. I agree that Sphinx is one of the better ones but I still wouldnt take it that early in the draft. Especially since Meloku and Jar-Jar showed up later. I greatly enjoyed the article and love reading others thought process when drafting. How do you set it up to record these drafts and how much extra time can the other players expect to add with you taking notes? Id love to try this with one of my drafts sometime.
Hi Sterling, thanks for posting. I don't disagree with any of your points. My local players can attest that I usually stick to a very low curve. I've played control decks that top out at 4 CMC, and as my environment skews towards a Legacy style I think that's usually correct. But as a designer I still like to check in on archetypes. Is this type of deck still viable? Yes, maybe, but it's certainly not Tier 1 anymore.
I don't think Wrath of God is a very strong cube card (at least over here). I'd usually much rather be the deck casting Flametongue Kavu at the 4-drop slot. Andy Cooperfauss posted somewhere (Twitter? Facebook?) that he thinks UW Tempo is stronger than UW Control, and I tend to agree. The week after this draft a player won with 3 Steppe Lynx UW Tempo.
White control was very wide open in this draft, but even then I'm not sure that it's where I wanted to be. A Bant deck would likely have been stronger, and I've had incredible success with Lotus Cobra in the past. It's probably the card most highly correlated to win percentage in my decks. Lotus Cobra, Dark Confidant and Koth. Who knows, I don't keep data. I wonder if there's a smart way to improve the performance of UW control type of decks. Add another mana rock somewhere? Sphinx's Revelation?
As for recording drafts, I have a thread about it here:
http://riptidelab.com/forum/threads/recording-paper-drafts.32/
Taking notes doesn't take up too much time, but when you're playing the slowest deck at the table it's an issue. The other problem is that we played this on a work night, so I had to take more detailed notes than had we played on, say, Sunday afternoon. On the weekend I can draft then write the match reports mostly from memory, with chicken scratch for notes. If I draft during the week I have to write the report a day or two later, and need better notes.