I was never a huge fan of the coor pair draft archetype way of building a cube, because I always felt, it would easily lead to railway drafting and too clearly defined archetypes and therefore to too similar decks. But I have to admit, that I was wrong, partly at least. I support around 12 different archetypes in my cube, and for 6, the core is pretty clearly in a color pair. The following Guilds clearly dominate an archetype:
Blink
Sacrifice (maybe a little support in green)
Tokens (pretty strong support in red)
Dredge (decent support in blue)
Spells matter
Aggro (with currently secondary support in black and green)
(Also, we're supporting Ramp in Green, Wildfire in Red and artifacts in every color except green, could also exclude black from artifacts maybe)
Now we (I'm managing this cube with my best friend) realized, that these 6 color pairs are getting drafted far more often, than the other 4, and we came to the conclusion, that this is becuase of the lack of a strong, common theme. So ...
I would like to have Dimir be the main control guild, with still incidental support in the other colors. Not quite sure how to empathise this in black besides removal, tbh. Discard? Draw? Fatties?
I have absolutely no idea. Trying to make it the Ramp pair doesn't convince me. Somethoing aggressive maybe? I need help. Desperately.
Lifegain maybe? How narrow would this be? I'm not a fan of human tribal for different reasons and beyond that, I have no ideas.
How narrow is a +1/+1 counter theme in these colors? Is there anything, blue and green are sharing? Could morph be an archetype (think Deathmist Raptor)? Or madness, which would have nice overlap with greens dredge cards and blues looters?
Maybe this thread could become even a nice little collection of 2-color draft archetypes as an inspiration for others
Blink
Sacrifice (maybe a little support in green)
Tokens (pretty strong support in red)
Dredge (decent support in blue)
Spells matter
Aggro (with currently secondary support in black and green)
(Also, we're supporting Ramp in Green, Wildfire in Red and artifacts in every color except green, could also exclude black from artifacts maybe)
Now we (I'm managing this cube with my best friend) realized, that these 6 color pairs are getting drafted far more often, than the other 4, and we came to the conclusion, that this is becuase of the lack of a strong, common theme. So ...
I would like to have Dimir be the main control guild, with still incidental support in the other colors. Not quite sure how to empathise this in black besides removal, tbh. Discard? Draw? Fatties?
I have absolutely no idea. Trying to make it the Ramp pair doesn't convince me. Somethoing aggressive maybe? I need help. Desperately.
Lifegain maybe? How narrow would this be? I'm not a fan of human tribal for different reasons and beyond that, I have no ideas.
How narrow is a +1/+1 counter theme in these colors? Is there anything, blue and green are sharing? Could morph be an archetype (think Deathmist Raptor)? Or madness, which would have nice overlap with greens dredge cards and blues looters?
Maybe this thread could become even a nice little collection of 2-color draft archetypes as an inspiration for others