General Custom Cards: The Lab

So I've been trying my hand at making some custom cards for my cube, because white could use some more graveyard interaction, and this is the stuff I've come up with. I'd appreciate any and all feedback, as I have absolutely no idea what the hell I'm doing. The powerlevel I'm going for is abysmally low. I essentially run a boomer (mostly old border) pauper cube.

Cemetery Guardian.png
I wanted to have some kind of self mill in white, but I wasn't really sure how to go about it, because I don't really feel it fits white's color identity that well. Then I figured, it would be a very white thing to do to "purify" another player's filthy, disgusting zombie infested graveyard by moving the dead stuff to their own, lawful, neatly maintained cemetery.

Cemetery Ward.png
A sort of white cabal surgeon. Not sure if this is too much of a break, but I like the idea of cleansing your graveyard for the greater good. It doesn't reanimate, doesn't provide card advantage, only hits cmc 3 or less, so it does hit all the hallmarks of old fashioned white graveyard interaction. What I need most help with is the cost: I'm not sure if exile 2 cards is too steep, or if {W} is too cheap.

Ambitious Squire.png
Obviously inspired by Snubhorn Sentry. This one is kind of a board stall, until you can get threshold online and hit with evasive beaters like Battlewise Aven, or just to prop up control. Have my doubts aboutthis one. One drops should do damage, maybe. idk. EDIT: Oh no, I called it Youthful Squire in the rules text.
 
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Onderzeeboot

Ecstatic Orb
So I've been trying my hand at making some custom cards for my cube, because white could use some more graveyard interaction, and this is the stuff I've come up with. I'd appreciate any and all feedback, as I have absolutely no idea what the hell I'm doing. The powerlevel I'm going for is abysmally low. I essentially run a boomer (mostly old border) pauper cube.

View attachment 10598
I wanted to have some kind of self mill in white, but I wasn't really sure how to go about it, because I don't really feel it fits white's color identity that well. Then I figured, it would be a very white thing to do to "purify" another player's filthy, disgusting zombie infested graveyard by moving the dead stuff to their own, lawful, neatly maintained cemetery.

View attachment 10602
A sort of white cabal surgeon. Not sure if this is too much of a break, but I like the idea of cleansing your graveyard for the greater good. It doesn't reanimate, doesn't provide card advantage, only hits cmc 3 or less, so it does hit all the hallmarks of old fashioned white graveyard interaction. What I need most help with is the cost: I'm not sure if exile 2 cards is too steep, or if {W} is too cheap.

View attachment 10603
Obviously inspired by Snubhorn Sentry. This one is kind of a board stall, until you can get threshold online and hit with evasive beaters like Battlewise Aven, or just to prop up control. Have my doubts aboutthis one. One drops should do damage, maybe. idk. EDIT: Oh no, I called it Youthful Squire in the rules text.
You are misattributing art, which is kind of a sin when creating custom cards. I don’t recognize the first two, but the last one is an actual Magic card (Serra Zealot) illustrated by DiTerlizzi :)
 
very slim possibility: these can come up in a reverse image search, and someone (or some artificial guessing engine) copies it and someone copies that, and now there's enough incorrect-but-same attributions that a real person could actually think it's Bob Ross

here's an photoshop edit i made, that i use for this very situation, and you're free to use as well
(actually the main reason i made it is because i find the default red card background to be blisteringly bright)
 

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The Ambitious Squire/Serra Zealot art is rather lovely. It's a shame that DiTerlizzi was no longer producing art for Eldraine, as I think their style would have fitted in nicely.

What is the community's view on reusing good art that has been "wasted" on bad cards? I can't imagine it causing confusion: either the bad card will have been forgotten, or the player will wonder why it is in the cube and read th card more carefully.
 
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