I would feel like such a turd if I first picked Eidolon of Blossoms.
As cube designers we need to be aware of what we and our players enjoy drafting and what they get out of the experience. It might be right for a group to have a high power level low curve cube that, is very much go for the throat win if that works for your group. Other groups might be much more casual and like to have more build around so. Eidolon was just off the top of my head and I don't run it myself but I was just trying to think of a build around. However I went through the first pick thread to get some quotes that might hopefully illustrate my point a bit more:
I think the "correct" pick is probably Bloodstained Mire or maybe Sidisi, but I think I'd take the Wildfire and go in.
I take Mire b/c I'm boring and I know I'll get something back in this pack. But if I wanna YOLO, I'm going Alesha.
I'm kind of tempted by the Wayfarer's Bauble, but if I'm being honest I think I would take the Jeskai Ascendancy and try and build around it.
I think I would take Elite Scaleguard. That thing is such a beast, and there are multiple cards that synergize well with it.
I'm taking Eidolon of Blossoms, but I can't help but feel I should take a fetchland.
Toshiro fo sho; fantastic buildaround.
In the absence of a true bomb, I think I would take the strong removal and pick Exquisite Firecraft, though I might also pick Eidolon of Blossoms, depending on how solid the enchantment theme is in this cube. I like card advantage
I think if i were in my BDSM-Griefer-Johnny mode instead of my usual scrub-Spike mode i'd take Howling Mine and hope to wheel Terminus or Ojutai's Command.
If I want to win, Wargear or Young Pizzle.
If I want to feel alive, Demonic Pact.