Great retail limited card. The restrictive timing of the sacrifice, in addition to not being able to use it after chumping an opponent's attacker or to blank their spell, make it a little less compelling for a higher powered Cube, but I'm definitely eying it for several Cube projects I'm working on outside of my main list.
I already put in an order for 30 or so cards from the main set, but you guys have me talked into this one too, now.
I'm pretty happy to add a nice batch of generally useful cube cards like
Cephalid Inkmage and
Dragon Trainer to the cube collection box. I'm not going to know what cards make it into my lists until I really sit down to make the next significant changes. There might be some big changes as a result of stuff from this set, like adding a life gain theme.
Some of the payoff cards are strong enough to create a legitimate pull into an archetype, like
Cat Collector and
Exemplar of Light.
There are a variety of cards that I wasn't specifically looking for, but I could see them being pretty nice. For example,
Grapping Kraken is in that class of big blue sea monsters that I'd like to have represented in a cube for newer players, but I haven't ever identified the perfect one. This kraken might be what the doctor ordered for a control deck that wants a finisher with a big butt that influences the board state and synergizes a bit with the rest of the deck. If you're a control player, you want to be drawing cards and playing lands. In a cube that plays low powered "fair" magic, this is a card that should be able to turn the tables and win a close game.
I like
Hungry Ghoul. Instant speed, sacrifices the army if needed, and it's probably relevant on the board as soon as you make it a 3/3 by eating a creature that was going to die anyway. And it's simple and flavor resonant, zombie type, no legendary or weird plane nonsense, and I need more 2 drop creatures than any other type of card. Cool!