Onderzeeboot
Ecstatic Orb
I mean, so are Sacred White Deer, Redtooth Vanguard, Brown Ouphe, and Silverback Elder. Colors in cardnames don’t dictate the color of the card.
I mean, so are Sacred White Deer, Redtooth Vanguard, Brown Ouphe, and Silverback Elder. Colors in cardnames don’t dictate the color of the card.
everyone forgets the scourge of standard, the terror of faerrors, the one, the only, the brave and the boldI mean, so are Sacred White Deer, Redtooth Vanguard, Brown Ouphe, and Silverback Elder. Colors in cardnames don’t dictate the color of the card.
What won't come up? You can cast it the turn you play it and for two turns afterwards, proliferating just gives you less time.I like the design of ability 1 here - it probably won't come up in a cube basically ever, since you'd need instant-speed proliferation, but the set itself has some stuff that messes with specifically lore counters, even if no instants yet, so I bet there'll be one (can't reprint Storyweave, but the effect has been done before!)
Exactly! If it was just on your turn it'd just be worded like Showdown of the Skalds, but this doesn't say anything about your turns, only "turns when a counter was added"...I think seeker's talking about casting something on your opponents turn via adding a lore counter via proliferate or similar
I mean, so are Sacred White Deer, Redtooth Vanguard, Brown Ouphe, and Silverback Elder. Colors in cardnames don’t dictate the color of the card.
First thought is that since it's on ETB and not cast, a Sultai deck around these would really pop offI'm going to have to revisit potential U/B artifacts synergies in my next update to figure out the best way to include it.
View attachment 10593
The alt-art on this is incredible. I'm going to have to revisit potential U/B artifacts synergies in my next update to figure out the best way to include it.
It really doesn't! Real Crovax, Ascendent Hero situation.Does this backside really not have flying?
here is the secret: Contraband Kingpin (it is much less good, but that fourth point of toughness is SO high that it and Golbez can be "survives removal" buddies!)View attachment 10593
The alt-art on this is incredible. I'm going to have to revisit potential U/B artifacts synergies in my next update to figure out the best way to include it.
Does anyone have any idea when this spoiler season is going to be over? This is what, week three?
Yo, that man is Ascending! (Like 3 feet off the ground, you can still block him)It really doesn't! Real Crovax, Ascendent Hero situation.
He's not even! He's just walking through a swamp! His feet could literally be on the ground!Yo, that man is Ascending! (Like 3 feet off the ground, you can still block him)
Edit this is doubly funny because the card he's shifted from DOES have flying XD
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Probably not super-relevant for your cube, but the new dream to live is Urza's Saga, let it tick up once to Chapter II, then play Blood Moon - Moon makes it a Mountain, so it stops accumulating counters, but Saga's chapter 2 trigger gives the land an ability on layer 6, applied after Moon, so you have a Mountain that can make a Construct.https://magic.wizards.com/en/news/feature/final-fantasy-release-notes said:Starting with the release of Magic: The Gathering—FINAL FANTASY, we're updating the rules: If a Saga has no chapter abilities, it won't be subject to the state-based action that would cause it to be sacrificed due to how many lore counters it has. Similarly, it won't be subject to the turn-based action that adds a lore counter to each Saga you control at the beginning of your first main phase each turn. For example, if your Summon: Bahamut with one lore counter on it loses all abilities because someone attaches Observed Stasis to it, it'll won't gain lore counters via the turn-based action until it has chapter abilities again (probably because you removed the Observed Stasis somehow.)