General [FRA] Reality Fracture

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Gives me Vengevine vibes

Sorry I mean vengevibes.
 
Darklight Phoenix is such a cool card. I fear that my love of it will be singular in my playgroup, like the often in-and-out Vengevine, but perhaps this what was needed to put that deck over-the-top. Maybe I will get that self-milling 1-drop in too.

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I've been waiting for our Good Boy! I'm not even a dog guy, but I love the OG Yoshimaru and have been eager to see what they'd do with him here. Yoshimaru, Beloved Companion is...well, he's

I'm running Michelangelo, Weirdness to 11, which has two distinct advantages over the little pooch: coming in with an artifact friend (first hit is free-ish) and only asking you for a two-mana investment. The +1/+1 counters matters theme in my Cube has become especially pronounced this year, and I'm happy to support it, but I think this is a little too far. I think I'm more likely to include Brad Boimler, Eager Ensign than Yoshimaru, but even that's a stretch. wtwlf123 is running Benevolent Hydra last I checked, and that's not such an unreasonable comp to Yoshimaru, if you really think about it.

Still, I like how many of these effects we've gotten in recent years, as they've delighted the heck out of my Commander-brained friend group.

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Sureshot Sower is a clean design that I'm happy exists in the game. It's going in my Bar Cube for sure, but I delight at a good 3/1 with upside at common being more present in Modern Magic, as it doesn't feel like power creep yet still feels like an exploration of the game's design space that's not been plumbed yet.


Curse-Marred Demon is sick. As with above, it's a shoe-in for my Bar Cube, but I think it's a few years too late for my main Cube, as much as I like the Gamble effect attached to such an efficient dude.

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Also a huge fan of this guy. Clean. This is shaping up to be a stealth Modern Horizons set with the last batch of spoilers coming out this week.

This is 100% Time Spiral 2.0 / Modern Horizons 4 and I love it so much for that. Seasoned Cyromancer is excellent, and I adore cards that can be cast from your graveyard / love sitting in your yard, especially at instant speed.

I'm already running Kiora, the Rising Tide, which I still like more than the Cyromancer for the story equity (and since the Cryomancer's tap down is merely fine), but I think I like Cyromancer more than Steamcore Scholar and Jadzi, Steward of Fate, both of whom are excellent. That said, it's hard to find room in my blue creatures, as each one has to do a lot to justify itself compared to a spell, since blue is perfectly fine playing creatures from other creatures. Add to that the double blue pips in the cost, and we've got a challenging sell. Still, I want to buy it.
 
I hope Molten Tide exists as a standalone card at some point.



I have the same interest in this as Way of the Necromancer, I think both of them are insanely good if supporting creature loops. Also the art on this in one in particular is gorgeous.



Cool Koth variant, might be hard to squeeze in due to the competition at white 3s but he is a pretty solid Fastbond card
 
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Traxos, Academy Guardian is sweet. Reminds me a lot of Illusory Angel, who was in my Cube for 6-7 years back in the day. Unfortunately, it's probably worse, but I can't help but love this card's design and sensibilities. I love how it tells you what kind of deck to make with it in so few words. Definitely going in the Bar Cube, wish it had 1-2 more power to justify this wall (truly a guardian!) for my main Cube.
 
Sureshot Sower is a clean design that I'm happy exists in the game. It's going in my Bar Cube for sure, but I delight at a good 3/1 with upside at common being more present in Modern Magic, as it doesn't feel like power creep yet still feels like an exploration of the game's design space that's not been plumbed yet.
Agreed. It's also a card that keeps the dream alive for some ideas of generic green aggro and WG humans in my cube.

This guy doesn't look like much, but it seems so easy to trigger the untap giving pseudo vigilance should he have good attacks or just loot a lot. Big fan for slightly lower power level than mine.
As many looters as we have, I still don't have the perfect one. To me, a 3/2 for 3 is a little too strong to also have a zero mana looting effect, plus this one untaps for some extra loots. I think Captain of Umbar is closer to the mark for me. Something between Erratic Visionary and Kitsa, Otterball Elite would be nice, so hopefully we'll keep seeing different looter variants.
 
While it works well, I've always felt Kiora, the Rising Tide played a bit too similarly to other "draw two, discard two" cards. Seasoned Cryomancer has a couple advantages in this regard: It has a unique effect that isn't "pure value", it's a human and it may get some value from the graveyard.



The biggest issue is the 1UU cost, particularly since it's much lower on power level.

I'm also interested on:



This is easy to trigger, versatile and playable enough on its own. It can be a way to diversify my recursive creatures, though I fear it might be too much of a second Vengevine.



Wow, wow, look at this! This has a lot of potential for Riptide cubes.

While this is meant to be a creature-based Displacer Kitten, I think it's not quite that. Rather, I think it's actually closer to Beast Whisperer, only with a more interesting effect. One of the problems with Whisperer is that you only have so many useful effects in your deck, often, you draw cards but can't actually close the game with them. Flickering Hound lets you reuse the effects you already have, effectively increasing the density of effects you can deploy in each game.

It seems to lend itself well to green but, while it works with Earthcraft and triggers on mana dorks, green doesn't usually have as many ETBs.
While it works with Earthcraft and triggers on mana dorks, I'm not sure Eternal Witness, Rishkar, Peema Renegade and Wall of Blossoms are the best targets for it.

Regarding power level, I'm glad it's not as good as Displacer Kitten. The Kitten is extremely binary, often winning the game if it sticks for a second too long. It just works with too much stuff, most notably mana-producing artifacts. However, I fear it can be worse than Enduring Innocence. They kept the 2/2 statline, too, which is likely to be a problem.

But flickering creatures is fun. It has that combination of openness and restrictions that make it interesting to use.



Triggering on all non-creature spells, its 1U cost and huge butt makes this far more playable than other similar cards we've had. I like it more than Stormwing Entity.



This is a good design. I can see it in lower powered cubes as a way to get certain powerful auras. It has that draft-like quality that I like.
 
This is easy to trigger, versatile and playable enough on its own. It can be a way to diversify my recursive creatures, though I fear it might be too much of a second Vengevine.
The thing I like a lot about this one is that it could be a decent wincondition in control decks. Wrath the board, then swing with you 3/2 haste. Remove their dorks, attack for free or get a free blocker. You naturally want to be doing that anyway, so getting extra fodder on top seems amazing. It's obviously great if you are sacrificing your own creatures too, so it has a wide range of applications.

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This is a neat one. I've been looking for more go-wide payoffs and this can be as simple as a 1W anthem if it survives to combat, or a toned down Ouroboroid every turn. Seems like a good fit for my cube with some funky, but amazing art.
 
This is a neat one. I've been looking for more go-wide payoffs and this can be as simple as a 1W anthem if it survives to combat, or a toned down Ouroboroid every turn. Seems like a good fit for my cube with some funky, but amazing art.

Getting a Basri's Solidarity on price as a failsafe is a pretty good way to make a hydra into a split card. This seems much better than Mikaeus, the Lunarch, who I think is still totally fine, since getting your first hit on the turn you play it makes it significantly more impactful to the board state and makes up for missing Mikaeus's slow ability to add back more counters. I also like that Guiding Hydra is a Goblin Piker or a Gorilla Warrior on curve, which again, can be a totally acceptable fail state if you don't get to curve your Squirrel Dealer into a Searslicer Goblin into this.



Eye of Jace seems like a Riptide-y little trinket. I wish it surveilled on ETB as well, but there's a lot of value here. I'm going to be more sad than anything when I hit threshold with this, but its use in retail is similar to what it'd be for Cube: it tells your drafters to keep an eye out for threshold / filling your yard payoffs. Very neat design.
 
The thing I like a lot about this one is that it could be a decent wincondition in control decks. Wrath the board, then swing with you 3/2 haste. Remove their dorks, attack for free or get a free blocker. You naturally want to be doing that anyway, so getting extra fodder on top seems amazing. It's obviously great if you are sacrificing your own creatures too, so it has a wide range of applications.

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This is a neat one. I've been looking for more go-wide payoffs and this can be as simple as a 1W anthem if it survives to combat, or a toned down Ouroboroid every turn. Seems like a good fit for my cube with some funky, but amazing art.
I love this card, that art is some All Tomorrows bullshit.
 
Commander deck is out and it's a little too Commander-y for me, which is probably a good thing considering the absurd amount of cards the main set is giving me. It's basically a Polymorph deck, with all of its creatures as massive multiplayer finishers. Really neat, but not too helpful for me. Dack, Tamiyo, and Venser are alive in the other universe, which makes me happy.

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Multiply by Zero kills any creature that doesn't have a +1/+1 counter or an equipment attached, making it a slightly worse Heartless Act besides the fact that it can kill indestructible creatures.

I like it more than Heartless Act for the rule of cool. It's a great name and effect, and even though I don't have many indestructible creatures, I do like the potential escalation this provides.

I also like that it doesn't kill equipped creatures, giving them a slight boost in my environment and a minor incentive to run equipment with toughness boosts.

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I'm just glad Jace did one thing good in his Mirror Universe. I would run Gingerbehemoth if it had art (I have a copy and I guess I could draw it myself), but I may end up running this instead as a novel way to have just one monarch card. By six mana, you kind of deserve it.


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I ran Lifeline for years and loved it, but it went unplayed. I have been hoping for a better creature version of it, but isn't there a five mana angel with this effect already? Seems expensive.
 

I was going to post this yesterday but the image didn't import, shocked no one else beat me to it still. Hybrid Think Twice that turns into Thrill of Possibility on the backswing, plus some marginal upside if you impulse draw into it. I'll certainly be adding this card.
 
I love this card, that art is some All Tomorrows bullshit.
Idk, it's a pretty common brooch design ("Lover's Eye"). Not that it isn't recontextualized well here!

Sadly, Magic isn't going for freaky designs anymore, it's just not marketable for the audience that gets wider and wider. The result is that we are visiting a school the second time in a year and seeing all these unimaginative "mirror pair" designs. Even Ikoria, which was supposed to be "weird wildlife" setting, has very little in the way of interesting and thought-out concepts with more depth than smashing two very normal animals toghether.
Alas, people are more interested in college than speculative biology in their fantasy card game about magic.
 
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I really wish she had a cooler epithet than "First Responder," but this looks like a pretty fantastic card for my Landfill cube. There's already a bit of an incidental flying thing and an incidental flicker/ETB thing going on in white/blue, and she can bounce your lands! This kind of ability has real potential. Could it be? A white legendary creature that meets my many, many restrictions? Can she succeed where Koth of the Homestead and Liliana the Faultless failed!?
 

Considering literal Demonic Tutor is kind of iffy in cube at times, I can't convince myself that this card is actually good, but I do really want to believe, because this card is just cool.


I might swap out the kamigawa demon blade for this. It reads a lot simpler, being able to turn my double Stoneforge Mystics into a removal spell is neat, plus you can reuse it with Kor Skyfisher and such as well.


I don't have the level of support for this, but it is really cool with Voldaren Epicure and especially Transpose, I like the idea of having it both as a lategame win condition and as a card you can repeatedly discard in the correct deck. Stormbind mvp for anyone still using that card.
 
I was super stoked by Red Marwyn to the point that I kind of ignored Marwyn, the Preserver!



A 3/2 for 2 is a great place to start, but I've been trying for years to find a Cartographer that makes sense in my Cube since I have so much self-mill and fetching going on. I ran Tilling Treefolk for years and have been recently playing with Mikey & Mona, Mutant Sitters, which I think is a great Cube card, but this Marwyn's aggressive stats and repeatable land regrowth ability might be enough to put it over the edge.

I've seen a ton of excitement for Carnivorous Cultivator, and the two cards are extremely similar, but I need to assess why I like Marwyn more personally because I do feel strongly about it without having any clear justification off the dome.

There are only three or four cards left, so if no one else does, I'll get Testing thread going later this afternoon, as I don't expect we'll get any more spoilers today and I'd love to start that discussion.
 
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