I came across this little gem on the mothership today, and I was wondering if others could think of some good examples of this idea (giving red access to unusual abilities, with a shorter duration).
It also struck me that these cards, might be a great way to make red more interesting in cubes.
Twinflame is yet another red card that demonstrates an area we are looking to expand red's piece of the color pie. To play into red's impulsiveness, we've been experimenting with giving red access to some abilities it does not normally have, but only for the duration of a single turn.
It also struck me that these cards, might be a great way to make red more interesting in cubes.