Card/Deck Interesting Ramp Cards

Jason Waddell

Administrator
Staff member
This topic is related to my Eldrazi Domain cube. I am looking for fun ramp cards that fill multiple roles in a deck. Some examples being:

Ramp + Beater


Ramp + Card Advantage


Ramp + Finisher


Ramp + Fixer + Beater


Ramp + Morbid Enabler (non spawn token)


Are there other fun ones? Specifically, are there any cards that do Ramp + Removal? I want to find a way to make the ramp decks a bit less linear if possible, less "ramp into our finisher and hope it gets there".
 

CML

Contributor
Ramp + LD

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Ramp + Enchantments

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for playable ramp + removal off the top of my head there's

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ramp + damage

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i am a big fan of the following cards
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This fits in well with the Domain/Multicolor theme. Most of the time it should produce at least 2 mana if not more.


More clash shenanigans?


Quite unique if kicked
 
Ramp or/and LD, although it's inclusion probably only could be justified if you run enough special lands.

 

FlowerSunRain

Contributor
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Annex has been great in my cube. It is a completely unblue effect (land denial + ramp), done in a distinctly blue way. I would hate this card for being a better mwonvoli acid moss, but being an enchantment can be a liability.

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Yavimaya Dryad is a vetted veteran in my cube that will never leave. Evasive beater plus ramp.

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Generic rock + mediocore beater.

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A really bad explosive growth that can enable morbid and stuff.
 
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